Statistical profileOnline
Neolithic
74.244.53.182:28015 checked 14m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,396
top 69%
Last wipe
118d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,396 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 118d ago.
2. Players
Figure 1: Players on Neolithic
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Neolithic
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Neolithic
What the server publishes and what was recorded
| Address | 74.244.53.182:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Jul 2026, 06:01 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 492 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 289 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 32 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 152 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 58 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Neolithic: what is it?
The rhythm of Neolithic's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 118 days 3 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of Neolithic?
At the latest check, Neolithic was online. It was first seen by Rust Census on 27 October 2026.
What location has been recorded for Neolithic?
No region is given by Neolithic. Rust Census does not look up where the machine stands; it shows where a server says it is. 74.244.53.182:28015 is its address.
Which Rust version is Neolithic running?
The version in use on Neolithic is Rust network protocol 2627 and build 155243 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Neolithic carry?
The present count is 0 players on Neolithic, out of 10 slots. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is Neolithic placed?
For seven-day player hours, Neolithic is ranked #15,396, placing it in the top 69% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Neolithic?
These Rust Census lists include Neolithic: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Neolithic: what do they indicate?
Read by the game's server browser, Neolithic publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2627 (Protocol): Your game must run protocol 2627 to join; cs155243 (Build): Game build: 155243; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Neolithic?
The game generates the procedural map on Neolithic.
On Neolithic, what rules and settings are in force?
No gather rate is recorded for Neolithic in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Neolithic?
Enter client.connect 74.244.53.182:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2627,gmrust,cs155243,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2627 | Protocol Your game must run protocol 2627 to join. |
cs155243 | Build Game build: 155243. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.