Statistical profileOffline
My Rust server | Powered by AMP
74.244.155.243:28015 checked 21h ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,400 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on My Rust server | Powered by AMP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Rust server | Powered by AMP
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Rust server | Powered by AMP
What the server publishes and what was recorded
| Address | 74.244.155.243:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 18:49 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 383 / 350 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 200 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 27 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 101 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 38 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for My Rust server | Powered by AMP: what is it?
With too few wipes of My Rust server | Powered by AMP on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 11 days 13 hours have passed since this world was made.
Server details
Is My Rust server | Powered by AMP up, and how well has it held up?
Last seen 21 hours ago, My Rust server | Powered by AMP is offline in this release. 11 of 24 hours on over the last 1 full day gives an uptime of 46%. First recorded by Rust Census on 26 October 2026.
Which location does My Rust server | Powered by AMP run from?
No region is published by My Rust server | Powered by AMP. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 74.244.155.243:28015 it is addressed.
What version of Rust has been recorded on My Rust server | Powered by AMP?
This release lists My Rust server | Powered by AMP on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for My Rust server | Powered by AMP?
The last count for My Rust server | Powered by AMP was 21 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
How does My Rust server | Powered by AMP compare with other servers in the rankings?
For seven-day player hours, My Rust server | Powered by AMP is ranked #15,400, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry My Rust server | Powered by AMP?
Included in these Rust Census lists is My Rust server | Powered by AMP: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on My Rust server | Powered by AMP carry?
Read by the game's server browser, My Rust server | Powered by AMP publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for My Rust server | Powered by AMP?
A procedural map runs on My Rust server | Powered by AMP, generated by the game.
How is My Rust server | Powered by AMP configured, and what rules does it keep?
No gather rate is given in the name of My Rust server | Powered by AMP. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join My Rust server | Powered by AMP?
Enter client.connect 74.244.155.243:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.