Statistical profileOffline
Rust34FF
74.244.147.54:28015 checked 32d ago
Connect to this server
1. Main points
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#16,589
top 71%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
- It ranks #16,589 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 54d ago.
2. Players
Figure 1: Players on Rust34FF
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust34FF
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust34FF
What the server publishes and what was recorded
| Address | 74.244.147.54:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 04:16 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 533 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 360 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 43 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 39 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 119 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 129 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust34FF wipe, and how often?
Too few wipes of Rust34FF are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 54 days 17 hours.
Server details
Is Rust34FF up, and how well has it held up?
Last seen 32 days 16 hours ago, Rust34FF is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 26 September 2026.
What location has been recorded for Rust34FF?
No region is published by Rust34FF. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 74.244.147.54:28015 it is addressed.
On which Rust version does Rust34FF operate?
Rust network protocol 2633 and build 165217 on Linux is the version Rust34FF runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Rust34FF carry?
Rust34FF is offline at present; its last recording was 32 days 16 hours ago.
In the rankings of Rust servers, where is Rust34FF placed?
The rank for Rust34FF is #16,589 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rust34FF?
The Rust Census lists that Rust34FF fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Rust34FF?
Read by the game's server browser, Rust34FF publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Rust34FF?
The game generates the procedural map on Rust34FF.
How is Rust34FF configured, and what rules does it keep?
No gather rate is given in the name of Rust34FF. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
How to join
What steps are needed to join Rust34FF?
Enter client.connect 74.244.147.54:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp8 | Max players The server holds 8 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.