Statistical profileOffline
Rust34FF
74.244.146.97:28015 checked 19d ago
Connect to this server
1. Main points
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,842
top 72%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
- It ranks #15,842 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Rust34FF
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust34FF
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust34FF
What the server publishes and what was recorded
| Address | 74.244.146.97:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 04:15 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 322 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 210 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 34 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 73 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust34FF wipe, and how often?
The rhythm of Rust34FF's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 26 days 19 hours.
Server details
What does the record show for the uptime and current status of Rust34FF?
Rust34FF is offline at the time of this release; it was last seen 19 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 5 October 2026.
Which location does Rust34FF run from?
No region is given by Rust34FF. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 74.244.146.97:28015 it is addressed.
On which Rust version does Rust34FF operate?
This release lists Rust34FF on Rust network protocol 2634 and build 167231, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Rust34FF?
At this release Rust34FF is offline, having last been seen 19 days 18 hours ago.
In the rankings of Rust servers, where is Rust34FF placed?
The rank for Rust34FF is #15,842 on seven-day player hours, in the top 72% of ranked servers.
Tags, lists
Where does Rust34FF appear among the Rust Census lists and filters?
Included in these Rust Census lists is Rust34FF: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust34FF carry?
gmvanilla (Game mode): This is vanilla survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Rust34FF publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Rust34FF?
The game generates the procedural map on Rust34FF.
On Rust34FF, what rules and settings are in force?
No gather rate is given in the name of Rust34FF. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
How can you connect to Rust34FF?
You can open the console in Rust with F1 and enter client.connect 74.244.146.97:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2634,gmvanilla,cs167231,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp8 | Max players 8 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167231 | Build Game build: 167231. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.