Statistical profileOffline
sdtownse Test Server
74.244.125.187:28015 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak 1
Rank
#13,671
top 61%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,671 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on sdtownse Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of sdtownse Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of sdtownse Test Server
What the server publishes and what was recorded
| Address | 74.244.125.187:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 23:11 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 341 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 449 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 974 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 48 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 992 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 52 / 250 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on sdtownse Test Server?
Too few wipes of sdtownse Test Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 10 days 19 hours.
About the server
What does the record show for the uptime and current status of sdtownse Test Server?
The latest count records sdtownse Test Server as offline, last seen 5 days 17 hours ago. Of the 144 hours in the last 6 full days, it was up 16 of them, or 11%. First recorded by Rust Census on 22 October 2026.
Which location does sdtownse Test Server run from?
A region is not published by sdtownse Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 74.244.125.187:28015 it is addressed.
Which Rust version is sdtownse Test Server running?
The version in use on sdtownse Test Server is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does sdtownse Test Server carry?
At this release sdtownse Test Server is offline, having last been seen 5 days 17 hours ago. This release records a seven-day average of 0 players and a peak of 1.
What position does sdtownse Test Server hold in the server rankings?
The rank for sdtownse Test Server is #13,671 on seven-day player hours, in the top 61% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry sdtownse Test Server?
The Rust Census lists that sdtownse Test Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on sdtownse Test Server: what do they indicate?
These are the tags sdtownse Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on sdtownse Test Server?
A procedural map runs on sdtownse Test Server, generated by the game.
What settings and rules have been listed for sdtownse Test Server?
No gather rate is given in the name of sdtownse Test Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join sdtownse Test Server?
Enter client.connect 74.244.125.187:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.