Statistical profileOnline
[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]
74.208.23.165:28045 checked 9m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#7,536
top 34%
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,536 of all ranked servers, the top 34%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Wipe-day peak
3
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]
What the server publishes and what was recorded
| Address | 74.208.23.165:28045 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:42 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
10X GATHER/MINING/SMELTING - BETTER LOOT & AIRDROPS - HOME/TELEPORT CLANS - KITS - INFO PANEL DAY VOTE - AUTO DOORS WITH SHARING - HIGH STACKS VIP PERKS REMOVER TOOL - ENHANCED HAMMER - AUTO BUILD GRADES
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop] | NA · groups of 8+ · 10x · monthly · 12 on average | 13 / 100 |
| HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob Fri | NA · groups of 8+ · 10x · monthly · 11 on average | 11 / 150 |
| [NA] WOLFPACK.GG 10x [No BPs | Kits | Shop | TP | VIP] | NA · groups of 100+ · 10x · monthly · 2 on average | 0 / 200 |
| XRUST.CO US 10x Monthly Solo Only - Skins - Pvp - ORP | NA · groups of 8+ · 10x · monthly · 1 on average | 2 / 75 |
| [US] World War Rust | X1000 | Loot++ | Monthly Wipe | NA · groups of 8+ · 1000x · monthly · 2 on average | 0 / 100 |
| [NA] RustAfterDark | PVE | 15x RESOURCES | EVENTS | KITS | NA · groups of 12+ · 15x · monthly · 1 on average | 1 / 50 |
11. Quick answers
From the figures on this page.
Wipe details
When does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipe, and how often?
A monthly force wipe is the sole occasion on which [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 9 hours. Its tags carry a monthly wipe schedule.
What should you expect on wipe day at [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
The average busiest point of its recent wipes drew 3 players. 8 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
This release records [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] as online. About 15 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
How well does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] perform?
Over the last 48 hours, server fps averaged 16; the lowest reading was 10. Buildings, deployables and everything else in the world took the entity count to 152,611. Up to 4,232 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] based?
Pointing to North America is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]'s name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 74.208.23.165:28045 it is addressed.
What version of Rust has been recorded on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
This release lists [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
The present count is 0 players on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], out of 100 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 22:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] placed?
The rank for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is #7,536 on seven-day player hours, in the top 34% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
The Rust Census lists that [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] fits are: 10x Rust servers, counted, Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
The tags on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]: what do they indicate?
These are the tags [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] carries a 10x gather rate, as stated in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?
Enter client.connect 74.208.23.165:28045 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://web.fluxer.app/invite/LTRumBFX is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.