Statistical profileOnline
Dead Island Rust
74.208.108.126:28015 checked 7m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#10,570
top 48%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,570 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Dead Island Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
8.8 days
between real wipes
On rhythm
40%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 21:55 UTC3d ago | 1 | – | running | 0 |
| Wed 21 Oct, 09:46 UTC7d ago | 1 | halved by day 1 | 4.5 days | 0 |
| Mon 12 Oct, 14:40 UTC16d ago | 1 | halved by day 5 | 8.8 days | 0 |
| Sat 3 Oct, 09:26 UTC25d ago | 1 | halved by day 3 | 9.2 days | 0 |
| Tue 22 Sep, 20:24 UTC36d ago | 1 | halved by day 1 | 10.5 days | 0 |
| Sun 20 Sep, 21:11 UTC38d ago | 1 | – | 2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Dead Island Rust
3500 · seed 799999999
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 799999999 |
8. Server characteristics
Table 3: Characteristics of Dead Island Rust
What the server publishes and what was recorded
| Address | 74.208.108.126:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 21:55 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 341 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 281 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 32 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 40 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 122 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Dead Island Rust wipe, and how often?
No next wipe can be predicted for Dead Island Rust, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 3 days 11 hours ago.
How is wipe day run on Dead Island Rust?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 14 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.
Server details
How reliable is Dead Island Rust, and is it online now?
Dead Island Rust is online at the time of this release. The uptime it reports puts the last restart at about 2 days 19 hours ago. A total of 111 of 168 hours were up over 7 full days, which is 66% of the time. It was first seen by Rust Census on 13 September 2026.
How well does Dead Island Rust perform?
Over the last 48 hours, server fps averaged 159; the lowest reading was 102. The world carried up to 65,674 entities, including buildings, deployables and all else. Memory use reached 2,434 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is Dead Island Rust based?
No region is given by Dead Island Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 74.208.108.126:28015 is its address.
What version of Rust has been recorded on Dead Island Rust?
The version in use on Dead Island Rust is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Dead Island Rust?
At counting time Dead Island Rust recorded 0 players across 10 slots. This release records a seven-day average of 0 players and a peak of 1.
In the rankings of Rust servers, where is Dead Island Rust placed?
The rank for Dead Island Rust is #10,570 on seven-day player hours, in the top 48% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Dead Island Rust?
The Rust Census lists that Dead Island Rust fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on Dead Island Rust: what do they indicate?
These are the tags Dead Island Rust publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Dead Island Rust?
Size 3,500 and seed 799999999: that is the procedural map on Dead Island Rust, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Dead Island Rust?
No gather rate is recorded for Dead Island Rust in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Dead Island Rust?
Enter client.connect 74.208.108.126:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.