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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,944 players on 11,805 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Jeremy Solo PvE

74.141.66.230:28015 checked 28d ago

pve
Release date
Next release
In five minutes (00:45 UTC)
Source
Live server queries
Server address
74.141.66.230:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,455

top 65%

Last wipe

48d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,455 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 48d ago.

2. Players

Figure 1: Players on Jeremy Solo PvE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep2 Oct4 Oct6 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Jeremy Solo PvE

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Jeremy Solo PvE

What the server publishes and what was recorded

Address74.141.66.230:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe10 Sep 2026, 03:58 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average41 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average34 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average23 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average4 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average12 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average19 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does Jeremy Solo PvE wipe, and how often?

With too few wipes of Jeremy Solo PvE on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 48 days 16 hours.

About the server

How reliable is Jeremy Solo PvE, and is it online now?

Jeremy Solo PvE is offline at the time of this release; it was last seen 28 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 17 September 2026.

What location has been recorded for Jeremy Solo PvE?

No region is published by Jeremy Solo PvE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 74.141.66.230:28015 it is addressed.

On which Rust version does Jeremy Solo PvE operate?

This release lists Jeremy Solo PvE on Rust network protocol 2633 and build 163493, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Jeremy Solo PvE?

The last count for Jeremy Solo PvE was 28 days 19 hours ago; it is offline at present.

How does Jeremy Solo PvE compare with other servers in the rankings?

The rank for Jeremy Solo PvE is #15,455 on seven-day player hours, in the top 65% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Jeremy Solo PvE?

The Rust Census lists that Jeremy Solo PvE fits are: Community servers and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

The tags on Jeremy Solo PvE: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger are the tags Jeremy Solo PvE publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Jeremy Solo PvE?

The game generates the procedural map on Jeremy Solo PvE.

How is Jeremy Solo PvE configured, and what rules does it keep?

No gather rate is given in the name of Jeremy Solo PvE. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Jeremy Solo PvE?

Enter client.connect 74.141.66.230:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,^p,gmrust,cs163493,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs163493Build Game build: 163493.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.