Statistical profileOffline
Test Server
74.141.23.188:28015 checked 8h ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#10,222
top 46%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,222 of all ranked servers, the top 46%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:50 UTC1d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test Server
What the server publishes and what was recorded
| Address | 74.141.23.188:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 00:50 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 441 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 210 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 25 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 29 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 143 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 45 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Test Server wipe, and how often?
With too few wipes of Test Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 31 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of Test Server?
The latest count records Test Server as offline, last seen 8 hours ago. The first sighting of it by Rust Census was on 27 October 2026.
What location has been recorded for Test Server?
No region is given by Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 74.141.23.188:28015 it is addressed.
What version of Rust has been recorded on Test Server?
The version in use on Test Server is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Test Server carry?
The last count for Test Server was 8 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 01:00 UTC: 1 players.
How does Test Server compare with other servers in the rankings?
For seven-day player hours, Test Server is ranked #10,222, placing it in the top 46% of all ranked servers.
Tag details
Where does Test Server appear among the Rust Census lists and filters?
Included in these Rust Census lists is Test Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on Test Server?
Read by the game's server browser, Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Test Server?
Test Server runs a procedural map, which the game generates.
What settings and rules have been listed for Test Server?
No gather rate is recorded for Test Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Test Server?
You can open the console in Rust with F1 and enter client.connect 74.141.23.188:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.