Statistical profileOnline
Snaplatacks Plugin Shack
74.131.100.148:28015 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#6,577
top 30%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #6,577 of all ranked servers, the top 30%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Snaplatacks Plugin Shack
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers, and #377 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Snaplatacks Plugin Shack
5000 · seed 2147483647
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 2147483647 |
8. Server characteristics
Table 3: Characteristics of Snaplatacks Plugin Shack
What the server publishes and what was recorded
| Address | 74.131.100.148:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 00:35 UTC |
| Hostname | server.snaplatack.info |
| First seen | 23 Oct 2026 |
9. Operator
Hostnamesnaplatack.info
Table 4: Other servers of this operator
The busiest servers publishing a snaplatack.info hostname
| Server | Status | Players |
|---|---|---|
| Snaplatacks Plugin Shack | Offline | 1 / 50 |
2 servers publish a snaplatack.info hostname.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! | EU · quad · monthly · 2 on average | 3 / 100 |
| Asgard 2服 中国|官方|二倍|软核新手服 10.16清 | EA · quad · biweekly · 2 on average | 0 / 233 |
| [EA] Softcore 1 | quad · monthly · 68 on average | 130 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 61 on average | 27 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 35 on average | 19 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 12 on average | 2 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Snaplatacks Plugin Shack?
The rhythm of Snaplatacks Plugin Shack's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 17 days 12 hours.
About the server
What does the record show for the uptime and current status of Snaplatacks Plugin Shack?
This release records Snaplatacks Plugin Shack as online. About 1 hours ago is when it last restarted, according to the uptime it reports. A total of 96 of 96 hours were up over 4 full days, which is 100% of the time. It was first seen by Rust Census on 23 October 2026.
How well does Snaplatacks Plugin Shack perform?
Over the last 48 hours, server fps averaged 232; the lowest reading was 220. Buildings, deployables and everything else in the world took the entity count to 147,353. Memory use reached 6,057 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Snaplatacks Plugin Shack run from?
No region is given by Snaplatacks Plugin Shack. Rust Census does not look up where the machine stands; it shows where a server says it is. 74.131.100.148:28015 is its address.
On which Rust version does Snaplatacks Plugin Shack operate?
The version in use on Snaplatacks Plugin Shack is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Snaplatacks Plugin Shack carry?
Snaplatacks Plugin Shack stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Snaplatacks Plugin Shack placed?
The rank for Snaplatacks Plugin Shack is #6,577 on seven-day player hours, in the top 30% of ranked servers. The server stands at #377 among quad servers.
Lists and tags
On Rust Census, which lists and filters carry Snaplatacks Plugin Shack?
Included in these Rust Census lists is Snaplatacks Plugin Shack: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.
Who is listed as the operator of Snaplatacks Plugin Shack?
Snaplatacks Plugin Shack and 1 other server we track publish a snaplatack.info hostname, so one operator most likely runs them.
What is meant by each tag shown on Snaplatacks Plugin Shack?
These are the tags Snaplatacks Plugin Shack publishes for the game's server browser to read: gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp50 (Max players): 50 slots are available; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Snaplatacks Plugin Shack?
The procedural map on Snaplatacks Plugin Shack is generated by the game, measures 5,000 and carries seed 2147483647. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Snaplatacks Plugin Shack configured, and what rules does it keep?
No gather rate is recorded for Snaplatacks Plugin Shack in its name. A limit of 4 players applies to groups (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Snaplatacks Plugin Shack?
Enter client.connect 74.131.100.148:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/VVaGjV2rk9.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^z,^y
Game
gmsoftcore | Game mode Softcore is the mode, with its easier ruleset. |
|---|---|
mp50 | Max players 50 slots are available. |
ts4 | Group limit The limit is 4 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.