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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,404 players on 11,908 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

BuildAnywhere subway test

73.86.47.202:28781 checked 10h ago

moddedoxide
Release date
Next release
In five minutes (07:15 UTC)
Source
Live server queries
Server address
73.86.47.202:28781
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

1

peak 1

Rank

#7,443

top 33%

Last wipe

20h ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #7,443 of all ranked servers, the top 33%, on player hours over the last seven days.
  • Its current map went up 20h ago.

2. Players

Figure 1: Players on BuildAnywhere subway test

Players now and over time, UTC

AveragePeakWipe
00.250.50.75115:0019:0022:0001:0004:0007:00Wiped Wed 28 Oct, 21:16 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

4.5 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 21:16 UTC20h ago – – running 1
Sat 24 Oct, 08:22 UTC5d ago 1 – 4.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of BuildAnywhere subway test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of BuildAnywhere subway test

What the server publishes and what was recorded

Address73.86.47.202:28781
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 21:16 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average185 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average127 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average33 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average1 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average36 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average25 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does BuildAnywhere subway test wipe, and how often?

Too few wipes of BuildAnywhere subway test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 20 hours have passed since this world was made.

On BuildAnywhere subway test, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is BuildAnywhere subway test, and is it online now?

The latest count records BuildAnywhere subway test as offline, last seen 10 hours ago. A total of 8 of 96 hours were up over 4 full days, which is 8% of the time. It was first seen by Rust Census on 24 October 2026.

In which location is BuildAnywhere subway test based?

No region is given by BuildAnywhere subway test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 73.86.47.202:28781 it is addressed.

Which Rust version is BuildAnywhere subway test running?

The version in use on BuildAnywhere subway test is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for BuildAnywhere subway test?

The last count for BuildAnywhere subway test was 10 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 15:00 UTC, the busiest hour of the last 48.

What position does BuildAnywhere subway test hold in the server rankings?

The rank for BuildAnywhere subway test is #7,443 on seven-day player hours, in the top 33% of ranked servers.

Tag details

Which Rust Census filters and lists cover BuildAnywhere subway test?

Included in these Rust Census lists is BuildAnywhere subway test: Modded Rust servers, counted and Rust build servers: listed. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

The tags on BuildAnywhere subway test: what do they indicate?

Read by the game's server browser, BuildAnywhere subway test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for BuildAnywhere subway test?

The game generates the procedural map on BuildAnywhere subway test.

What settings and rules have been listed for BuildAnywhere subway test?

The name of BuildAnywhere subway test carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to BuildAnywhere subway test?

You can open the console in Rust with F1 and enter client.connect 73.86.47.202:28781; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.