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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,071 players on 11,717 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Local Staging Server

73.63.71.45:28015 checked 22d ago

Release date
Next release
In five minutes (04:45 UTC)
Source
Live server queries
Server address
73.63.71.45:28015
First recorded
5 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,801

top 61%

Last wipe

22d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,801 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on My Local Staging Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Local Staging Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Local Staging Server

What the server publishes and what was recorded

Address73.63.71.45:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 02:01 UTC
Hostname–
First seen5 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average440 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average25 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average45 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average201 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average76 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average88 / 150

10. Quick answers

From the figures on this page.

Wipe details

When does My Local Staging Server wipe, and how often?

Too few wipes of My Local Staging Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 22 days 22 hours.

Server details

What does the record show for the uptime and current status of My Local Staging Server?

My Local Staging Server is offline at the time of this release; it was last seen 22 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 5 October 2026.

In which location is My Local Staging Server based?

No region is published by My Local Staging Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 73.63.71.45:28015 it is addressed.

On which Rust version does My Local Staging Server operate?

The version in use on My Local Staging Server is Rust network protocol 2634 and build 166655 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on My Local Staging Server?

At this release My Local Staging Server is offline, having last been seen 22 days 19 hours ago.

What position does My Local Staging Server hold in the server rankings?

For seven-day player hours, My Local Staging Server is ranked #13,801, placing it in the top 61% of all ranked servers.

Tags, lists

Where does My Local Staging Server appear among the Rust Census lists and filters?

These Rust Census lists include My Local Staging Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Local Staging Server carry?

Read by the game's server browser, My Local Staging Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166655 (Build): The server runs game build 166655; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on My Local Staging Server?

The game generates the procedural map on My Local Staging Server.

How is My Local Staging Server configured, and what rules does it keep?

No gather rate is given in the name of My Local Staging Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join My Local Staging Server?

Enter client.connect 73.63.71.45:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166655Build The server runs game build 166655.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.