Statistical profileOffline
Server name on in-game server list
73.51.29.189:28015 checked 4d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#10,672
top 48%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,672 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on Server name on in-game server list
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Server name on in-game server list
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server name on in-game server list
What the server publishes and what was recorded
| Address | 73.51.29.189:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 22:54 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 122 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 147 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 509 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 27 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 598 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 470 / 525 |
10. Quick answers
From the figures on this page.
Wipe records
When does Server name on in-game server list wipe, and how often?
With too few wipes of Server name on in-game server list on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days have passed since this world was made.
Server record
Is Server name on in-game server list up, and how well has it held up?
Last seen 4 days 21 hours ago, Server name on in-game server list is offline in this release. Of the 96 hours in the last 4 full days, it was up 2 of them, or 2%. First recorded by Rust Census on 24 October 2026.
Which location does Server name on in-game server list run from?
No region is given by Server name on in-game server list. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 73.51.29.189:28015 is its address.
On which Rust version does Server name on in-game server list operate?
Rust network protocol 2635 and build 168909 on Windows is the version Server name on in-game server list runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Server name on in-game server list?
Server name on in-game server list is offline at present; its last recording was 4 days 21 hours ago. This release records a seven-day average of 1 players and a peak of 1.
In the rankings of Rust servers, where is Server name on in-game server list placed?
The rank for Server name on in-game server list is #10,672 on seven-day player hours, in the top 48% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Server name on in-game server list?
Included in these Rust Census lists is Server name on in-game server list: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Server name on in-game server list?
These are the tags Server name on in-game server list publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Server name on in-game server list?
Server name on in-game server list runs a procedural map, which the game generates.
What settings and rules have been listed for Server name on in-game server list?
No gather rate is recorded for Server name on in-game server list in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Server name on in-game server list?
You can open the console in Rust with F1 and enter client.connect 73.51.29.189:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.