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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,347 players on 11,869 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Testing

73.188.59.142:28505 checked 8d ago

carbon
Release date
Next release
In five minutes (23:55 UTC)
Source
Live server queries
Server address
73.188.59.142:28505
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#13,093

top 59%

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #13,093 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on Testing

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Testing

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Testing

What the server publishes and what was recorded

Address73.188.59.142:28505
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 21:50 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average314 / 325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average383 / 425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average950 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average47 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average980 / 1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average774 / 800

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Testing?

Too few wipes of Testing are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 8 days 21 hours ago.

Server details

Is Testing up, and how well has it held up?

Testing is offline at the time of this release; it was last seen 8 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 20 October 2026.

What location has been recorded for Testing?

A region is not published by Testing. Rust Census does not look up where the machine stands; it shows where a server says it is. 73.188.59.142:28505 is its address.

Which Rust version is Testing running?

Rust network protocol 2634 and build 167781 on Windows is the version Testing runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Testing?

The last count for Testing was 8 days 19 hours ago; it is offline at present.

What position does Testing hold in the server rankings?

For seven-day player hours, Testing is ranked #13,093, placing it in the top 59% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Testing?

The Rust Census lists that Testing fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Testing?

Read by the game's server browser, Testing publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Testing?

A procedural map runs on Testing, generated by the game.

How is Testing configured, and what rules does it keep?

The name of Testing carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Testing?

Enter client.connect 73.188.59.142:28505 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.