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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 91,106 players on 11,828 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Private Duo - Tailscale

73.127.59.246:28015 checked 18d ago

Release date
Next release
In five minutes (20:25 UTC)
Source
Live server queries
Server address
73.127.59.246:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

3/ 3

100% full

7-day average

0

peak –

Rank

#11,035

top 50%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 3 players on it, 100% of its 3 slots.
  • It ranks #11,035 of all ranked servers, the top 50%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Private Duo - Tailscale

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Private Duo - Tailscale

3000 · seed 177013

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed177013
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Private Duo - Tailscale

What the server publishes and what was recorded

Address73.127.59.246:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 03:40 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average222 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average295 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average766 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average869 / 950
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average713 / 800

10. Quick answers

From the figures on this page.

Wipe details

When does Private Duo - Tailscale wipe, and how often?

The rhythm of Private Duo - Tailscale's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 25 days 17 hours ago.

Server details

Is Private Duo - Tailscale up, and how well has it held up?

Private Duo - Tailscale is offline at the time of this release; it was last seen 18 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 4 October 2026.

Which location does Private Duo - Tailscale run from?

No region is published by Private Duo - Tailscale. Rust Census does not look up where the machine stands; it shows where a server says it is. At 73.127.59.246:28015 it is addressed.

Which Rust version is Private Duo - Tailscale running?

The version in use on Private Duo - Tailscale is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Private Duo - Tailscale?

Private Duo - Tailscale is offline at present; its last recording was 18 days ago.

In the rankings of Rust servers, where is Private Duo - Tailscale placed?

For seven-day player hours, Private Duo - Tailscale is ranked #11,035, placing it in the top 50% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Private Duo - Tailscale?

These Rust Census lists include Private Duo - Tailscale: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Private Duo - Tailscale carry?

These are the tags Private Duo - Tailscale publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptsw (Networking): 'sw' is the network layer recorded here; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Private Duo - Tailscale?

The procedural map on Private Duo - Tailscale is generated by the game, measures 3,000 and carries seed 177013. Because one size and seed give one map, RustMaps can display it from this page.

How is Private Duo - Tailscale configured, and what rules does it keep?

No gather rate is given in the name of Private Duo - Tailscale. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Private Duo - Tailscale?

You can open the console in Rust with F1 and enter client.connect 73.127.59.246:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp3Max players 3 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptswNetworking 'sw' is the network layer recorded here.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.