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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,839 players on 11,763 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Map Studio - local play test

73.121.109.133:28915 checked 2d ago

Release date
Next release
In five minutes (00:05 UTC)
Source
Live server queries
Server address
73.121.109.133:28915
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

1

peak 1

Rank

#13,055

top 59%

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #13,055 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on Rust Map Studio - local play test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Map Studio - local play test

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Map Studio - local play test

What the server publishes and what was recorded

Address73.121.109.133:28915
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 23:54 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average140 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average180 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average561 / 675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average29 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average632 / 775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average544 / 625

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Rust Map Studio - local play test: what is it?

With too few wipes of Rust Map Studio - local play test on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 2 days 23 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of Rust Map Studio - local play test?

The latest count records Rust Map Studio - local play test as offline, last seen 2 days 23 hours ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. The first sighting of it by Rust Census was on 27 October 2026.

Which location does Rust Map Studio - local play test run from?

No region is given by Rust Map Studio - local play test. Rust Census does not look up where the machine stands; it shows where a server says it is. 73.121.109.133:28915 is its address.

What version of Rust has been recorded on Rust Map Studio - local play test?

Rust network protocol 2635 and build 168909 on Windows is the version Rust Map Studio - local play test runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Rust Map Studio - local play test?

At this release Rust Map Studio - local play test is offline, having last been seen 2 days 23 hours ago. Averaged over seven days: 1 players, with a peak of 1.

In the rankings of Rust servers, where is Rust Map Studio - local play test placed?

For seven-day player hours, Rust Map Studio - local play test is ranked #13,055, placing it in the top 59% of all ranked servers.

Tag details

Where does Rust Map Studio - local play test appear among the Rust Census lists and filters?

The Rust Census lists that Rust Map Studio - local play test fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Rust Map Studio - local play test carry?

Read by the game's server browser, Rust Map Studio - local play test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

On Rust Map Studio - local play test, what rules and settings are in force?

No gather rate is given in the name of Rust Map Studio - local play test. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Rust Map Studio - local play test?

Enter client.connect 73.121.109.133:28915 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.