Statistical profileOffline
RustyJawn | PvP | TEST
72.92.119.19:40000 checked 18d ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,841
top 72%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,841 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on RustyJawn | PvP | TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
19 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:15 UTC24d ago | 0 | – | running | 0 |
| Tue 15 Sep, 20:26 UTC43d ago | 0 | – | 19 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustyJawn | PvP | TEST
What the server publishes and what was recorded
| Address | 72.92.119.19:40000 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 21:15 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 135 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 12 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 23 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 10 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 19 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does RustyJawn | PvP | TEST wipe, and how often?
With too few wipes of RustyJawn | PvP | TEST on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 24 days 6 hours ago.
How is wipe day run on RustyJawn | PvP | TEST?
Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
Server record
Is RustyJawn | PvP | TEST up, and how well has it held up?
RustyJawn | PvP | TEST is offline at the time of this release; it was last seen 18 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for RustyJawn | PvP | TEST?
A region is not published by RustyJawn | PvP | TEST. Rust Census does not look up where the machine stands; it shows where a server says it is. 72.92.119.19:40000 is its address.
What version of Rust has been recorded on RustyJawn | PvP | TEST?
This release lists RustyJawn | PvP | TEST on Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on RustyJawn | PvP | TEST?
At this release RustyJawn | PvP | TEST is offline, having last been seen 18 days 6 hours ago.
In the rankings of Rust servers, where is RustyJawn | PvP | TEST placed?
The rank for RustyJawn | PvP | TEST is #15,841 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Where does RustyJawn | PvP | TEST appear among the Rust Census lists and filters?
These Rust Census lists include RustyJawn | PvP | TEST: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustyJawn | PvP | TEST carry?
Read by the game's server browser, RustyJawn | PvP | TEST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for RustyJawn | PvP | TEST?
The procedural map on RustyJawn | PvP | TEST is generated by the game, measures 3,000 and carries seed 1. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for RustyJawn | PvP | TEST?
No gather rate is given in the name of RustyJawn | PvP | TEST. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join RustyJawn | PvP | TEST?
Enter client.connect 72.92.119.19:40000 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.