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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,885 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Nuclear US - Vanilla | BiWeekly

NA 72.73.28.150:28030 checked 14m ago

biweekly wipes vanillacarbon
Release date
Next release
In five minutes (10:00 UTC)
Source
Live server queries
Server address
72.73.28.150:28030
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#7,659

top 34% · #1134 in NA

Last wipe

13d ago

biweekly schedule

Next wipe

7d 8h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #7,659 of all ranked servers, the top 34%, and #1134 in NA, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Nuclear US - Vanilla | BiWeekly

Players now and over time, UTC

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608011:0020:0005:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

Usual gap

28 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

50%

else halves by day 6

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 8hThu 5 Nov, 19:00 UTCForce wipe FW
14d 7hThu 12 Nov, 17:53 UTCOwn schedule
35d 8hThu 3 Dec, 19:00 UTCForce wipe FW
42d 7hThu 10 Dec, 17:53 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago 5 – running 0
Thu 1 Oct, 17:56 UTC FW27d ago 1 halved by day 6 14 days 0
Thu 17 Sep, 17:55 UTC41d ago 2 held half 14 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Nuclear US - Vanilla | BiWeekly

3500 · seed 1337

Map of Nuclear US - Vanilla | BiWeekly

Table 3: The world

As the server publishes it

MapNuclear Map Generation
Size3500
Seed1337

8. Server characteristics

Table 4: Characteristics of Nuclear US - Vanilla | BiWeekly

What the server publishes and what was recorded

Address72.73.28.150:28030
RegionNA
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 17:53 UTC
Hostnameus-vanilla.nucleargaming.io
First seen13 Sep 2026

9. Operator

Hostnamenucleargaming.io

Table 5: Other servers of this operator

The busiest servers publishing a nucleargaming.io hostname

ServerStatusPlayers
Nuclear Cargo/Oil TrainerOnline1 / 40
Nuclear 3xOnline0 / 50
NuclearPremium - VanillaOnline0 / 40

4 servers publish a nucleargaming.io hostname.

10. About this server

In its own words: the description the server publishes, unedited.

Nuclear US Vanilla Wipes every 2 weeks (biweekly) Thursdays at 2p EST (unless force) BPs never wipe! Amazing Vanilla Rust experience with the Server company you trust!

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 88 on average12 / 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 58 on average10 / 200
Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 42 on average21 / 100
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 37 on average7 / 200
Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 26 on average3 / 200
Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 23 on average1 / 100

12. Quick answers

From the figures on this page.

Wipe schedule

When does Nuclear US - Vanilla | BiWeekly wipe, and how often?

The wipe rhythm of Nuclear US - Vanilla | BiWeekly is every 4 weeks on Thursday at 17:53 UTC. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 13 days 16 hours ago. Its tags carry a wipe schedule of every two weeks.

What should you expect on wipe day at Nuclear US - Vanilla | BiWeekly?

Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 34 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. If not, it dropped below half by day 6.

Server details

How reliable is Nuclear US - Vanilla | BiWeekly, and is it online now?

Nuclear US - Vanilla | BiWeekly is online at the time of this release. About 3 days 10 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of Nuclear US - Vanilla | BiWeekly show?

Over the last 48 hours, server fps averaged 45; the lowest reading was 41. The world carried up to 76,100 entities, including buildings, deployables and all else. Up to 3,439 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for Nuclear US - Vanilla | BiWeekly?

With its NA tag, Nuclear US - Vanilla | BiWeekly lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 72.73.28.150:28030 is its address.

On which Rust version does Nuclear US - Vanilla | BiWeekly operate?

Rust network protocol 2635 and build 168909 on Linux is the version Nuclear US - Vanilla | BiWeekly runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Nuclear US - Vanilla | BiWeekly?

At counting time Nuclear US - Vanilla | BiWeekly recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 20:00 UTC, the busiest hour of the last 48.

What position does Nuclear US - Vanilla | BiWeekly hold in the server rankings?

For seven-day player hours Nuclear US - Vanilla | BiWeekly is ranked #7,659 and #1,134 in North America, placing it in the top 34% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Nuclear US - Vanilla | BiWeekly?

Included in these Rust Census lists is Nuclear US - Vanilla | BiWeekly: Community servers, North America: servers listed and Vanilla Rust servers. Under these filters it comes up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which operator runs Nuclear US - Vanilla | BiWeekly?

A nucleargaming.io hostname is published by Nuclear US - Vanilla | BiWeekly and by 3 other servers we track, so the same operator most likely runs them.

Which meanings do the tags on Nuclear US - Vanilla | BiWeekly carry?

These are the tags Nuclear US - Vanilla | BiWeekly publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^y (Carbon): Plugins are handled by Carbon on this server; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Nuclear US - Vanilla | BiWeekly?

Nuclear US - Vanilla | BiWeekly runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Nuclear Map Generation.

On Nuclear US - Vanilla | BiWeekly, what rules and settings are in force?

No gather rate is given in the name of Nuclear US - Vanilla | BiWeekly. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The plugin count is Carbon. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Nuclear US - Vanilla | BiWeekly?

Enter client.connect 72.73.28.150:28030 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://nuclearrust.net is the website listed for it.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^yCarbon Plugins are handled by Carbon on this server.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.