Statistical profileOnline
Nuclear US - Vanilla | BiWeekly
NA 72.73.28.150:28030 checked 14m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,659
top 34% · #1134 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,659 of all ranked servers, the top 34%, and #1134 in NA, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Nuclear US - Vanilla | BiWeekly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
50%
else halves by day 6
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 7h | Thu 12 Nov, 17:53 UTC | Own schedule |
| 35d 8h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 7h | Thu 10 Dec, 17:53 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:53 UTC13d ago | 5 | – | running | 0 |
| Thu 1 Oct, 17:56 UTC FW27d ago | 1 | halved by day 6 | 14 days | 0 |
| Thu 17 Sep, 17:55 UTC41d ago | 2 | held half | 14 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Nuclear US - Vanilla | BiWeekly
What the server publishes and what was recorded
| Address | 72.73.28.150:28030 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 17:53 UTC |
| Hostname | us-vanilla.nucleargaming.io |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamenucleargaming.io
Table 5: Other servers of this operator
The busiest servers publishing a nucleargaming.io hostname
| Server | Status | Players |
|---|---|---|
| Nuclear Cargo/Oil Trainer | Online | 1 / 40 |
| Nuclear 3x | Online | 0 / 50 |
| NuclearPremium - Vanilla | Online | 0 / 40 |
4 servers publish a nucleargaming.io hostname.
10. About this server
In its own words: the description the server publishes, unedited.
Nuclear US Vanilla Wipes every 2 weeks (biweekly) Thursdays at 2p EST (unless force) BPs never wipe! Amazing Vanilla Rust experience with the Server company you trust!
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 88 on average | 12 / 200 |
| Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 58 on average | 10 / 200 |
| Gringers Solo Only | Noob Friendly Oct 22 | NA · groups of 8+ · biweekly · 42 on average | 21 / 100 |
| Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 37 on average | 7 / 200 |
| Reddit.com/r/PlayRust - US Biweekly | NA · groups of 12+ · biweekly · 26 on average | 3 / 200 |
| Rustafied.com - US Medium - Large | NA · groups of 16+ · biweekly · 23 on average | 1 / 100 |
12. Quick answers
From the figures on this page.
Wipe schedule
When does Nuclear US - Vanilla | BiWeekly wipe, and how often?
The wipe rhythm of Nuclear US - Vanilla | BiWeekly is every 4 weeks on Thursday at 17:53 UTC. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 13 days 16 hours ago. Its tags carry a wipe schedule of every two weeks.
What should you expect on wipe day at Nuclear US - Vanilla | BiWeekly?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 34 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. If not, it dropped below half by day 6.
Server details
How reliable is Nuclear US - Vanilla | BiWeekly, and is it online now?
Nuclear US - Vanilla | BiWeekly is online at the time of this release. About 3 days 10 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Nuclear US - Vanilla | BiWeekly show?
Over the last 48 hours, server fps averaged 45; the lowest reading was 41. The world carried up to 76,100 entities, including buildings, deployables and all else. Up to 3,439 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Nuclear US - Vanilla | BiWeekly?
With its NA tag, Nuclear US - Vanilla | BiWeekly lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 72.73.28.150:28030 is its address.
On which Rust version does Nuclear US - Vanilla | BiWeekly operate?
Rust network protocol 2635 and build 168909 on Linux is the version Nuclear US - Vanilla | BiWeekly runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Nuclear US - Vanilla | BiWeekly?
At counting time Nuclear US - Vanilla | BiWeekly recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 20:00 UTC, the busiest hour of the last 48.
What position does Nuclear US - Vanilla | BiWeekly hold in the server rankings?
For seven-day player hours Nuclear US - Vanilla | BiWeekly is ranked #7,659 and #1,134 in North America, placing it in the top 34% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Nuclear US - Vanilla | BiWeekly?
Included in these Rust Census lists is Nuclear US - Vanilla | BiWeekly: Community servers, North America: servers listed and Vanilla Rust servers. Under these filters it comes up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which operator runs Nuclear US - Vanilla | BiWeekly?
A nucleargaming.io hostname is published by Nuclear US - Vanilla | BiWeekly and by 3 other servers we track, so the same operator most likely runs them.
Which meanings do the tags on Nuclear US - Vanilla | BiWeekly carry?
These are the tags Nuclear US - Vanilla | BiWeekly publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^y (Carbon): Plugins are handled by Carbon on this server; NA (North America): North America is the region under which the browser lists it. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Nuclear US - Vanilla | BiWeekly?
Nuclear US - Vanilla | BiWeekly runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Nuclear Map Generation.
On Nuclear US - Vanilla | BiWeekly, what rules and settings are in force?
No gather rate is given in the name of Nuclear US - Vanilla | BiWeekly. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The plugin count is Carbon. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Nuclear US - Vanilla | BiWeekly?
Enter client.connect 72.73.28.150:28030 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://nuclearrust.net is the website listed for it.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^y,^b,^v,NA,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^y | Carbon Plugins are handled by Carbon on this server. |
|---|
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
