Statistical profileOffline
My Staging Test
72.56.14.104:28015 checked 24d ago
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1. Main points
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,869
top 61%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
- It ranks #13,869 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on My Staging Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Staging Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Staging Test
What the server publishes and what was recorded
| Address | 72.56.14.104:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 07:17 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 583 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 32 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 72 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 288 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 120 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 118 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for My Staging Test: what is it?
The rhythm of My Staging Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 24 days 15 hours.
Server record
Is My Staging Test up, and how well has it held up?
Last seen 24 days 14 hours ago, My Staging Test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 3 October 2026.
What location has been recorded for My Staging Test?
No region is given by My Staging Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 72.56.14.104:28015 it is addressed.
What version of Rust has been recorded on My Staging Test?
The version in use on My Staging Test is Rust network protocol 2634 and build 166655 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for My Staging Test?
At this release My Staging Test is offline, having last been seen 24 days 14 hours ago.
What position does My Staging Test hold in the server rankings?
For seven-day player hours, My Staging Test is ranked #13,869, placing it in the top 61% of all ranked servers.
Tag details
Which Rust Census filters and lists cover My Staging Test?
Included in these Rust Census lists is My Staging Test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on My Staging Test: what do they indicate?
These are the tags My Staging Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166655 (Build): Game build: 166655; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for My Staging Test?
My Staging Test runs a procedural map, which the game generates.
What settings and rules have been listed for My Staging Test?
No gather rate is given in the name of My Staging Test. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join My Staging Test?
Enter client.connect 72.56.14.104:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2634,gmrust,cs166655,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp2 | Max players Slots: 2. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166655 | Build Game build: 166655. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.