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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,453 players on 11,707 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

PRIVATE

NA 72.34.60.40:29015 checked 9m ago

weekly wipes moddedoxide
Release date
Next release
In five minutes (00:05 UTC)
Source
Live server queries
Server address
72.34.60.40:29015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,409

top 69% · #1546 in NA

Last wipe

21d ago

weekly schedule

Next wipe

6d 23h

Tue 3 Nov, 23:17 UTC

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,409 of all ranked servers, the top 69%, and #1546 in NA, on player hours over the last seven days.
  • Its current map went up 21d ago; the next wipe is expected Tuesday 3 November, 23:17 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on PRIVATE

Players now and over time, UTC

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020001:0010:0019:0004:0013:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Tuesday 3 November, 23:17 UTC, in 6d 23h. Its weekly schedule tag · low confidence

Usual gap

2.8 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 4

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 23hTue 3 Nov, 23:17 UTCOwn schedule
8d 18hThu 5 Nov, 19:00 UTCForce wipe FW
13d 23hTue 10 Nov, 23:17 UTCOwn schedule
20d 23hTue 17 Nov, 23:17 UTCOwn schedule
27d 23hTue 24 Nov, 23:17 UTCOwn schedule
34d 23hTue 1 Dec, 23:17 UTCOwn schedule
36d 18hThu 3 Dec, 19:00 UTCForce wipe FW
41d 23hTue 8 Dec, 23:17 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 6 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:17 UTC21d ago 1 – running 0
Fri 2 Oct, 08:52 UTC25d ago 0 – 4.6 days 0
Thu 24 Sep, 05:25 UTC33d ago 1 halved by day 4 8.1 days 0
Wed 23 Sep, 03:09 UTC34d ago 1 – 1.1 days 0
Tue 22 Sep, 09:14 UTC35d ago 1 – 0.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of PRIVATE

4500 · seed 1337

Map of PRIVATE

Table 3: The world

As the server publishes it

MapCustom Map
Size4500
Seed1337

8. Server characteristics

Table 4: Characteristics of PRIVATE

What the server publishes and what was recorded

Address72.34.60.40:29015
RegionNA
Max players10
Group limit8, the default
Wipe scheduleweekly
Last wipe6 Oct 2026, 23:17 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average11 / 100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average11 / 150
Rusty Moose |US Main|NA · groups of 12+ · weekly · 249 on average48 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 232 on average59 / 250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 184 on average672 / 725
Rustafied.com - US FridayNA · groups of 16+ · weekly · 154 on average25 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does PRIVATE wipe, and how often?

As its schedule cannot be confirmed from the few wipes of PRIVATE on record, the prediction follows its tag. Tuesday 3 November at 23:17 UTC is the date of its next wipe. The present world dates from 21 days. The tags list a wipe schedule of one week.

What should you expect on wipe day at PRIVATE?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 4.

About the server

Is PRIVATE up, and how well has it held up?

At the latest check, PRIVATE was online. By its own reported uptime, it restarted about 4 days ago. A total of 144 of 168 hours were up over 7 full days, which is 86% of the time. The first sighting of it by Rust Census was on 22 September 2026.

Does PRIVATE hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 82; the lowest reading was 49. Buildings, deployables and everything else in the world took the entity count to 38,907. Memory use reached 4,405 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for PRIVATE?

In North America PRIVATE lists itself, with its NA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 72.34.60.40:29015 is its address.

On which Rust version does PRIVATE operate?

This release lists PRIVATE on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does PRIVATE carry?

At counting time PRIVATE recorded 0 players across 10 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is PRIVATE placed?

This release ranks PRIVATE at #15,409 for seven-day player hours, #1,546 in North America, inside the top 69% of ranked servers.

Tags, lists

Where does PRIVATE appear among the Rust Census lists and filters?

The Rust Census lists that PRIVATE fits are: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on PRIVATE carry?

These are the tags PRIVATE publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for PRIVATE?

PRIVATE runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is PRIVATE configured, and what rules does it keep?

The name of PRIVATE carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join PRIVATE?

Enter client.connect 72.34.60.40:29015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly Wipes are run every week.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.