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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,293 players on 11,693 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Sunnys 2x Main)Fps+max team limit 6

72.241.102.21:28015 checked 15m ago

2x biweekly wipes vanilla
Release date
Next release
In five minutes (02:40 UTC)
Source
Live server queries
Server address
72.241.102.21:28015
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 250

0% full

7-day average

0

peak –

Rank

#15,353

top 69%

Last wipe

4h ago

biweekly schedule

Next wipe

7d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 250 slots.
  • It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 4h ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Sunnys 2x Main)Fps+max team limit 6

Players now and over time, UTC

AveragePeakWipe
0123422:0023:0000:0001:00Wiped Wed 28 Oct, 22:19 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040022:0023:0000:0001:00Wiped Wed 28 Oct, 22:19 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

Usual gap

2.1 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 16hThu 5 Nov, 19:00 UTCForce wipe FW
13d 19hWed 11 Nov, 22:19 UTCOwn schedule
27d 19hWed 25 Nov, 22:19 UTCOwn schedule
35d 16hThu 3 Dec, 19:00 UTCForce wipe FW
41d 19hWed 9 Dec, 22:19 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:19 UTC4h ago – – running 0
Thu 1 Oct, 22:44 UTC FW27d ago 0 – 27 days 0
Tue 29 Sep, 21:01 UTC29d ago 2 held half 2.1 days 0
Mon 28 Sep, 21:13 UTC30d ago 2 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Sunnys 2x Main)Fps+max team limit 6

2500 · seed 716785090

Map of Sunnys 2x Main)Fps+max team limit 6

Table 3: The world

As the server publishes it

MapProcedural Map
Size2500
Seed716785090
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Sunnys 2x Main)Fps+max team limit 6

What the server publishes and what was recorded

Address72.241.102.21:28015
Region–
Max players250
Group limit8, the default
Wipe schedulebiweekly
Last wipe28 Oct 2026, 22:19 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average2 / 100
ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10.EU · groups of 10+ · 1000x · biweekly · 3 on average0 / 30
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average6 / 100
[EU] BLACKTIDE x1000 | Custom Map | Kits | TP | Clans | Wiped 1EU · groups of 8+ · 1000x · biweekly · 1 on average3 / 50
【极光】100000000倍|枪战|礼包|建造|新手入门EA · groups of 16+ · 19 on average22 / 200
【星云】10000倍|爆枪|秒造|全解|礼包|新手入门EA · groups of 16+ · 15 on average18 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Sunnys 2x Main)Fps+max team limit 6 wipe, and how often?

Too few wipes of Sunnys 2x Main)Fps+max team limit 6 are recorded to confirm its schedule, so its tag is followed by the prediction. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 4 hours ago. The tags list a fortnightly wipe schedule.

What should you expect on wipe day at Sunnys 2x Main)Fps+max team limit 6?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server record

What does the record show for the uptime and current status of Sunnys 2x Main)Fps+max team limit 6?

This release records Sunnys 2x Main)Fps+max team limit 6 as online. By its own reported uptime, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up 2 of them, or 1%. First recorded by Rust Census on 24 September 2026.

How well does Sunnys 2x Main)Fps+max team limit 6 perform?

Over the last 48 hours, server fps averaged 234; the lowest reading was 233. Buildings, deployables and everything else in the world took the entity count to 26,100. The peak memory use recorded was 1,274 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Sunnys 2x Main)Fps+max team limit 6?

No region is published by Sunnys 2x Main)Fps+max team limit 6. Rust Census does not look up where the machine stands; it shows where a server says it is. 72.241.102.21:28015 is its address.

On which Rust version does Sunnys 2x Main)Fps+max team limit 6 operate?

Rust network protocol 2635 and build 168909 on Windows is the version Sunnys 2x Main)Fps+max team limit 6 runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Sunnys 2x Main)Fps+max team limit 6 carry?

At counting time Sunnys 2x Main)Fps+max team limit 6 recorded 0 players across 250 slots. This release gives a seven-day average of 0 players.

What position does Sunnys 2x Main)Fps+max team limit 6 hold in the server rankings?

For seven-day player hours, Sunnys 2x Main)Fps+max team limit 6 is ranked #15,353, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Sunnys 2x Main)Fps+max team limit 6?

The Rust Census lists that Sunnys 2x Main)Fps+max team limit 6 fits are: Rust 2x servers, counted, Rust battlefield servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b, Vanilla ^v and Battlefield ^i; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

Which meanings do the tags on Sunnys 2x Main)Fps+max team limit 6 carry?

gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): Slots: 250; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^i (Battlefield): Kits and high rates drive fast PvP here are the tags Sunnys 2x Main)Fps+max team limit 6 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Sunnys 2x Main)Fps+max team limit 6?

The procedural map on Sunnys 2x Main)Fps+max team limit 6 is generated by the game, measures 2,500 and carries seed 716785090. Because one size and seed give one map, RustMaps can display it from this page.

How is Sunnys 2x Main)Fps+max team limit 6 configured, and what rules does it keep?

A gather rate of 2x is recorded for Sunnys 2x Main)Fps+max team limit 6 in its name. 8 players is the group limit, the game's default. It runs battlefield, fast PvP with kits and high rates. Community is its section in the server browser. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Sunnys 2x Main)Fps+max team limit 6?

Enter client.connect 72.241.102.21:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp250,ptrak,$r?,v2635,^b,^v,^i,gmvanilla,cs168909,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp250Max players Slots: 250.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^iBattlefield Kits and high rates drive fast PvP here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.