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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,597 players on 11,686 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Idle Server

72.197.26.248:28015 checked 26d ago

Release date
Next release
In five minutes (21:50 UTC)
Source
Live server queries
Server address
72.197.26.248:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,019

top 69%

Last wipe

26d ago

no schedule published

Next wipe

8d 8h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,019 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Idle Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence

Wipe-day peak

0

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 8hThu 5 Nov, 19:00 UTCForce wipe FW
36d 8hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:33 UTC FW26d ago 0 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Idle Server

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Idle Server

What the server publishes and what was recorded

Address72.197.26.248:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:33 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average528 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average352 / 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average35 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average39 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average156 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average75 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does Idle Server wipe, and how often?

Once a month, and only with the force wipe, does Idle Server wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 12 hours have passed since this world was made.

What should you expect on wipe day at Idle Server?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of Idle Server?

Last seen 26 days 12 hours ago, Idle Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 20 September 2026.

What location has been recorded for Idle Server?

A region is not published by Idle Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 72.197.26.248:28015 it is addressed.

Which Rust version is Idle Server running?

The version in use on Idle Server is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Idle Server?

Idle Server is offline at present; its last recording was 26 days 12 hours ago.

In the rankings of Rust servers, where is Idle Server placed?

For seven-day player hours, Idle Server is ranked #16,019, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Idle Server?

These Rust Census lists include Idle Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Idle Server carry?

These are the tags Idle Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Idle Server?

Idle Server runs a procedural map, which the game generates.

How is Idle Server configured, and what rules does it keep?

The name of Idle Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Idle Server?

Enter client.connect 72.197.26.248:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166494Build Build 166494 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.