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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,556 players on 11,722 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Map_Generator_1

NA 71.7.226.232:28015 checked 14d ago

monthly wipes moddedcarbonpve
Release date
Next release
In five minutes (17:00 UTC)
Source
Live server queries
Server address
71.7.226.232:28015
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,336

top 71% · #1548 in NA

Last wipe

14d ago

monthly schedule

Next wipe

8d 19h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it.
  • It ranks #15,336 of all ranked servers, the top 71%, and #1548 in NA, on player hours over the last seven days.
  • Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Map_Generator_1

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

Usual gap

0.8 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 19hThu 5 Nov, 19:00 UTCForce wipe FW
36d 19hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctMon 12 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:46 UTC14d ago 0 – running 0
Mon 12 Oct, 16:26 UTC15d ago 1 – 1 days 0
Tue 29 Sep, 13:25 UTC28d ago 1 held half 13.1 days 1
Tue 29 Sep, 00:17 UTC28d ago 1 – 0.5 days 0
Mon 28 Sep, 18:05 UTC29d ago 1 – 0.3 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Map_Generator_1

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Map_Generator_1

What the server publishes and what was recorded

Address71.7.226.232:28015
RegionNA
Max players–
Group limit8, the default
Wipe schedulemonthly
Last wipe13 Oct 2026, 16:53 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 52 on average63 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average39 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average41 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average43 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average41 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 12 on average16 / 420

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Map_Generator_1: what is it?

Once a month, and only with the force wipe, does Map_Generator_1 wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 14 days 7 hours. The tags list a wipe schedule of one month.

How is wipe day run on Map_Generator_1?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

About the server

What does the record show for the uptime and current status of Map_Generator_1?

Map_Generator_1 is offline at the time of this release; it was last seen 14 days 7 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 28 September 2026.

In which location is Map_Generator_1 based?

In North America Map_Generator_1 lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 71.7.226.232:28015 it is addressed.

Which Rust version is Map_Generator_1 running?

Rust network protocol 2634 and build 167584 on Linux is the version Map_Generator_1 runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Map_Generator_1 carry?

Map_Generator_1 is offline at present; its last recording was 14 days 7 hours ago.

How does Map_Generator_1 compare with other servers in the rankings?

On player hours over the last seven days Map_Generator_1 stands at #15,336, #1,548 in North America, in the top 71% of ranked servers.

Tag details

Where does Map_Generator_1 appear among the Rust Census lists and filters?

Included in these Rust Census lists is Map_Generator_1: Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Map_Generator_1?

Read by the game's server browser, Map_Generator_1 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): The server runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Map_Generator_1?

The game generates the procedural map on Map_Generator_1.

On Map_Generator_1, what rules and settings are in force?

The name of Map_Generator_1 carries no gather rate. 8 players is the group limit, the game's default. It runs roleplay, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.

How to join

How can you connect to Map_Generator_1?

You can open the console in Rust with F1 and enter client.connect 71.7.226.232:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2634,^z,^y,^m,^r,NA,^p,gmrust,cs167584,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players 0 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167584Build The server runs game build 167584.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^rRoleplay Roleplay is the format here.
^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Plugins are handled by Carbon on this server.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.