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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,587 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rustafied Singleplayer Practice

71.228.128.74:28015 checked 13d ago

Release date
Next release
In five minutes (18:00 UTC)
Source
Live server queries
Server address
71.228.128.74:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#14,416

top 67%

Last wipe

13d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #14,416 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on Rustafied Singleplayer Practice

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rustafied Singleplayer Practice

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rustafied Singleplayer Practice

What the server publishes and what was recorded

Address71.228.128.74:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 17:44 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average250 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average183 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average35 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average17 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average45 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Rustafied Singleplayer Practice: what is it?

The rhythm of Rustafied Singleplayer Practice's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 13 days 6 hours ago.

Server details

What does the record show for the uptime and current status of Rustafied Singleplayer Practice?

Last seen 13 days 6 hours ago, Rustafied Singleplayer Practice is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 15 October 2026.

What location has been recorded for Rustafied Singleplayer Practice?

A region is not published by Rustafied Singleplayer Practice. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 71.228.128.74:28015 is its address.

What version of Rust has been recorded on Rustafied Singleplayer Practice?

The version in use on Rustafied Singleplayer Practice is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Rustafied Singleplayer Practice?

The last count for Rustafied Singleplayer Practice was 13 days 6 hours ago; it is offline at present.

How does Rustafied Singleplayer Practice compare with other servers in the rankings?

For seven-day player hours, Rustafied Singleplayer Practice is ranked #14,416, placing it in the top 67% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Rustafied Singleplayer Practice?

The Rust Census lists that Rustafied Singleplayer Practice fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Rustafied Singleplayer Practice: what do they indicate?

These are the tags Rustafied Singleplayer Practice publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Rustafied Singleplayer Practice?

The game generates the procedural map on Rustafied Singleplayer Practice.

How is Rustafied Singleplayer Practice configured, and what rules does it keep?

No gather rate is recorded for Rustafied Singleplayer Practice in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to Rustafied Singleplayer Practice?

You can open the console in Rust with F1 and enter client.connect 71.228.128.74:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.