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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,364 players on 11,659 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Rust Server (Not Staging)

71.168.236.93:28020 checked 21d ago

Release date
Next release
In five minutes (00:00 UTC)
Source
Live server queries
Server address
71.168.236.93:28020
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,912

top 72%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,912 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on A Rust Server (Not Staging)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 02:30 UTC24d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Rust Server (Not Staging)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of A Rust Server (Not Staging)

What the server publishes and what was recorded

Address71.168.236.93:28020
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 02:30 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average332 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average293 / 325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average45 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average130 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on A Rust Server (Not Staging)?

With too few wipes of A Rust Server (Not Staging) on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 24 days 6 hours have passed since this world was made.

What should you expect on wipe day at A Rust Server (Not Staging)?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of A Rust Server (Not Staging)?

Last seen 21 days 9 hours ago, A Rust Server (Not Staging) is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 28 September 2026.

Which location does A Rust Server (Not Staging) run from?

No region is published by A Rust Server (Not Staging). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 71.168.236.93:28020 it is addressed.

Which Rust version is A Rust Server (Not Staging) running?

Rust network protocol 2634 and build 166652 on Linux is the version A Rust Server (Not Staging) runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does A Rust Server (Not Staging) carry?

At this release A Rust Server (Not Staging) is offline, having last been seen 21 days 9 hours ago.

What position does A Rust Server (Not Staging) hold in the server rankings?

The rank for A Rust Server (Not Staging) is #15,912 on seven-day player hours, in the top 72% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover A Rust Server (Not Staging)?

Included in these Rust Census lists is A Rust Server (Not Staging): Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Rust Server (Not Staging) carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags A Rust Server (Not Staging) publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for A Rust Server (Not Staging)?

The game generates the procedural map on A Rust Server (Not Staging).

What settings and rules have been listed for A Rust Server (Not Staging)?

No gather rate is recorded for A Rust Server (Not Staging) in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join A Rust Server (Not Staging)?

Enter client.connect 71.168.236.93:28020 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Build 166652 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.