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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,496 players on 11,811 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[EU-1] DEV SERVER [DEBUG]

70.78.128.211:28015 checked 7h ago

moddedoxide
Release date
Next release
In five minutes (14:25 UTC)
Source
Live server queries
Server address
70.78.128.211:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

1

peak 1

Rank

#5,641

top 25%

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #5,641 of all ranked servers, the top 25%, on player hours over the last seven days.
  • Its current map went up 12d ago.

2. Players

Figure 1: Players on [EU-1] DEV SERVER [DEBUG]

Players now and over time, UTC

AveragePeak
00.250.50.75109:0011:0013:0016:0018:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep1 Oct15 Oct19 Oct23 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:44 UTC12d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU-1] DEV SERVER [DEBUG]

Custom map, no picture published

Table 2: The world

As the server publishes it

Mapdiscord.hazzy.gg
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [EU-1] DEV SERVER [DEBUG]

What the server publishes and what was recorded

Address70.78.128.211:28015
Region–
Max players500
Group limit100 max
Wipe schedule–
Last wipe15 Oct 2026, 12:44 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average119 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average113 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average35 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average14 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for [EU-1] DEV SERVER [DEBUG]: what is it?

With too few wipes of [EU-1] DEV SERVER [DEBUG] on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 12 days 9 hours.

What should you expect on wipe day at [EU-1] DEV SERVER [DEBUG]?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

What does the record show for the uptime and current status of [EU-1] DEV SERVER [DEBUG]?

Last seen 7 hours ago, [EU-1] DEV SERVER [DEBUG] is offline in this release. A total of 46 of 168 hours were up over 7 full days, which is 27% of the time. First recorded by Rust Census on 27 September 2026.

In which location is [EU-1] DEV SERVER [DEBUG] based?

Pointing to Europe is [EU-1] DEV SERVER [DEBUG]'s name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 70.78.128.211:28015 it is addressed.

Which Rust version is [EU-1] DEV SERVER [DEBUG] running?

Rust network protocol 2635 and build 168909 on Windows is the version [EU-1] DEV SERVER [DEBUG] runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for [EU-1] DEV SERVER [DEBUG]?

The last count for [EU-1] DEV SERVER [DEBUG] was 7 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 19:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is [EU-1] DEV SERVER [DEBUG] placed?

For seven-day player hours, [EU-1] DEV SERVER [DEBUG] is ranked #5,641, placing it in the top 25% of all ranked servers.

Tag details

Which Rust Census filters and lists cover [EU-1] DEV SERVER [DEBUG]?

The Rust Census lists that [EU-1] DEV SERVER [DEBUG] fits are: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on [EU-1] DEV SERVER [DEBUG]: what do they indicate?

These are the tags [EU-1] DEV SERVER [DEBUG] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts100 (Group limit): The limit is 100 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

On [EU-1] DEV SERVER [DEBUG], what rules and settings are in force?

No gather rate is given in the name of [EU-1] DEV SERVER [DEBUG]. The group limit is 100 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join [EU-1] DEV SERVER [DEBUG]?

You can open the console in Rust with F1 and enter client.connect 70.78.128.211:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players The server holds 500 slots.
ts100Group limit The limit is 100 players per team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.