Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,156 players on 11,749 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

70.67.31.45:28015 checked 29d ago

Release date
Next release
In five minutes (00:08 UTC)
Source
Live server queries
Server address
70.67.31.45:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#14,562

top 61%

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #14,562 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 46d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep1 Oct3 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address70.67.31.45:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe12 Sep 2026, 05:29 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average342 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average230 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average29 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average58 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average79 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?

The rhythm of Name of Server as Shown on the Client Server List's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 46 days 17 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?

The latest count records Name of Server as Shown on the Client Server List as offline, last seen 29 days 23 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 29 September 2026.

Which location does Name of Server as Shown on the Client Server List run from?

No region is given by Name of Server as Shown on the Client Server List. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 70.67.31.45:28015 it is addressed.

On which Rust version does Name of Server as Shown on the Client Server List operate?

Rust network protocol 2633 and build 163794 on Windows is the version Name of Server as Shown on the Client Server List runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Name of Server as Shown on the Client Server List carry?

The last count for Name of Server as Shown on the Client Server List was 29 days 23 hours ago; it is offline at present.

How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?

The rank for Name of Server as Shown on the Client Server List is #14,562 on seven-day player hours, in the top 61% of ranked servers.

Tag details

Which Rust Census filters and lists cover Name of Server as Shown on the Client Server List?

These Rust Census lists include Name of Server as Shown on the Client Server List: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Name of Server as Shown on the Client Server List: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

On Name of Server as Shown on the Client Server List, what rules and settings are in force?

The name of Name of Server as Shown on the Client Server List carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Name of Server as Shown on the Client Server List?

You can open the console in Rust with F1 and enter client.connect 70.67.31.45:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build Game build: 163794.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.