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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

LaFamilia

70.27.215.126:28015 checked 25m ago

Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
70.27.215.126:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak 1

Rank

#10,477

top 47%

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,477 of all ranked servers, the top 47%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on LaFamilia

Players now and over time, UTC

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020001:0010:0020:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

8.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

50%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:30 UTC14d ago 2 – running 0
Thu 1 Oct, 20:29 UTC FW28d ago 4 halved by day 1 13.8 days 0
Mon 28 Sep, 22:02 UTC31d ago 4 held half 2.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LaFamilia

4500 · seed 97689

Map of LaFamilia

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed97689
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of LaFamilia

What the server publishes and what was recorded

Address70.27.215.126:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 16:30 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average84 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average397 / 450
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average21 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average476 / 525
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average362 / 425

10. Quick answers

From the figures on this page.

Wipe records

When does LaFamilia wipe, and how often?

Wipes on LaFamilia fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 14 days 8 hours ago.

On LaFamilia, what happens on wipe day?

An average of 3 players attended at peak across recent wipes. On the latest wipe, 8 hours passed before the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 1.

About the server

Is LaFamilia up, and how well has it held up?

At the latest check, LaFamilia was online. By its own reported uptime, it restarted about 6 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 143 of them, or 85%. The first sighting of it by Rust Census was on 23 September 2026.

How well does LaFamilia perform?

Average server fps over the last 48 hours was 113, with a low of 71. Buildings, deployables and everything else in the world took the entity count to 119,166. The peak memory use recorded was 4,533 MB. Players feel low fps and a rising entity count as lag.

In which location is LaFamilia based?

A region is not published by LaFamilia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 70.27.215.126:28015 is its address.

Which Rust version is LaFamilia running?

Rust network protocol 2635 and build 168909 on Windows is the version LaFamilia runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for LaFamilia?

The present count is 0 players on LaFamilia, out of 500 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.

How does LaFamilia compare with other servers in the rankings?

For seven-day player hours, LaFamilia is ranked #10,477, placing it in the top 47% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover LaFamilia?

Included in these Rust Census lists is LaFamilia: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on LaFamilia?

These are the tags LaFamilia publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for LaFamilia?

The procedural map on LaFamilia is generated by the game, measures 4,500 and carries seed 97689. Because one size and seed give one map, RustMaps can display it from this page.

How is LaFamilia configured, and what rules does it keep?

The name of LaFamilia carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join LaFamilia?

Enter client.connect 70.27.215.126:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.