Statistical profileOnline
4SG 1-Grid Madness 10X
NA 70.173.255.80:25010 checked 10m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#15,141
top 68% · #1480 in NA
Last wipe
28d ago
weekly schedule
Next wipe
due
Thu 29 Oct, 18:30 UTC
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,141 of all ranked servers, the top 68%, and #1480 in NA, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 29 October, 18:30 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on 4SG 1-Grid Madness 10X
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 18:30 UTC due. Its weekly schedule tag · low confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| due | Thu 29 Oct, 18:30 UTC | Own schedule |
| 6d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 13d 23h | Thu 12 Nov, 18:30 UTC | Own schedule |
| 20d 23h | Thu 19 Nov, 18:30 UTC | Own schedule |
| 27d 23h | Thu 26 Nov, 18:30 UTC | Own schedule |
| 34d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 41d 23h | Thu 10 Dec, 18:30 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:30 UTC FW28d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of 4SG 1-Grid Madness 10X
What the server publishes and what was recorded
| Address | 70.173.255.80:25010 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 1 Oct 2026, 18:30 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to 4SG - For Social Gaming Rust 1-Grid Madness 10X! - **Please Note: We are still in the early development phases so reboots, wipes and more should be expected as we get closer to production ready! - **Join Discord today for more servers and meet the community! - **https://discord.gg/4SG
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 181 on average | 153 / 200 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 180 on average | 115 / 200 |
| Vitality - US 10x | No BPs | Kits | Shop | NA · groups of 32+ · 10x · weekly · 64 on average | 55 / 100 |
| WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X | NA · groups of 100+ · 10x · weekly · 7 on average | 9 / 100 |
| Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events | NA · groups of 20+ · 10x · weekly · 3 on average | 2 / 125 |
| RAMPAGE 10X | WEEKLY WIPES | NA · groups of 10+ · 10x · weekly · 3 on average | 1 / 75 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does 4SG 1-Grid Madness 10X wipe, and how often?
The prediction for 4SG 1-Grid Madness 10X follows its tag, since too few of its wipes are on record to confirm the schedule. Thursday 29 October at 18:30 UTC is the date of its next wipe. This world was generated 28 days ago. A weekly wipe schedule is published in its tags.
How is wipe day run on 4SG 1-Grid Madness 10X?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 36 hours passed before the crowd peaked.
Server record
How reliable is 4SG 1-Grid Madness 10X, and is it online now?
This release records 4SG 1-Grid Madness 10X as online. The uptime it reports puts the last restart at about 6 days ago. 128 of 168 hours on across the last 7 full days gives an uptime of 76%. First recorded by Rust Census on 13 September 2026.
What does the performance record of 4SG 1-Grid Madness 10X show?
Over the last 48 hours, server fps averaged 238; the lowest reading was 231. The world carried up to 49,740 entities, including buildings, deployables and all else. Up to 3,116 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is 4SG 1-Grid Madness 10X based?
With its NA tag, 4SG 1-Grid Madness 10X lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 70.173.255.80:25010 it is addressed.
What version of Rust has been recorded on 4SG 1-Grid Madness 10X?
Rust network protocol 2635 and build 168909 on Linux is the version 4SG 1-Grid Madness 10X runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on 4SG 1-Grid Madness 10X?
At counting time 4SG 1-Grid Madness 10X recorded 0 players across 50 slots. Averaged over seven days: 0 players, with a peak of 1.
What position does 4SG 1-Grid Madness 10X hold in the server rankings?
This release ranks 4SG 1-Grid Madness 10X at #15,141 for seven-day player hours, #1,480 in North America, inside the top 68% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry 4SG 1-Grid Madness 10X?
Included in these Rust Census lists is 4SG 1-Grid Madness 10X: 10x Rust servers, counted, Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
Which meanings do the tags on 4SG 1-Grid Madness 10X carry?
Read by the game's server browser, 4SG 1-Grid Madness 10X publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for 4SG 1-Grid Madness 10X?
Size 2,500 and seed 1337: that is the procedural map on 4SG 1-Grid Madness 10X, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
On 4SG 1-Grid Madness 10X, what rules and settings are in force?
The name of 4SG 1-Grid Madness 10X records a gather rate of 10x. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join 4SG 1-Grid Madness 10X?
You can open the console in Rust with F1 and enter client.connect 70.173.255.80:25010; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/4sg.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly The wipe cycle is weekly. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
