Statistical profileOnline
The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |
NA 69.9.150.161:28015 checked 11m ago
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1. Main points
Players now
0/ 110
0% full
7-day average
0
peak –
Rank
#15,270
top 69% · #1491 in NA
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 110 slots.
- It ranks #15,270 of all ranked servers, the top 69%, and #1491 in NA, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1.3 days
between real wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:28 UTC27d ago | 0 | – | running | 0 |
| Thu 1 Oct, 07:16 UTC28d ago | 0 | – | 1.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |
What the server publishes and what was recorded
| Address | 69.9.150.161:28015 |
|---|---|
| Region | NA |
| Max players | 110 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 15:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
PvE / PvP Hybrid server (The Salt Mines (Official)) Plugins/mods: Convoy Dangerous Treasures Defendable Homes AutoAuth (+SAMs) Raid Alarm Zombies Raidable Bases CustomNPCs BossNPCs Gas Station Event Custom Modules Plane Crash Heavy Cargo Armored Train (plus holiday varients) All Custom Maps Static Lootables and many, many more QoL plugins
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| | NA · groups of 15+ · 2x · biweekly · 13 on average | 6 / 100 |
| [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 5 on average | 3 / 65 |
| The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 6 / 25 |
| ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E | NA · groups of 8+ · 2x · monthly · 4 on average | 8 / 50 |
| Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x | NA · groups of 16+ · 2x · monthly · 4 on average | 1 / 100 |
| "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| | NA · groups of 10+ · 2x · monthly · 2 on average | 2 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
When does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | wipe, and how often?
Too few wipes of The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 13 hours ago.
How is wipe day run on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server details
Is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | up, and how well has it held up?
At the latest check, The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | was online. By its own reported uptime, it restarted about 7 days 8 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.
Does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 133; the lowest reading was 116. The world carried up to 77,194 entities, including buildings, deployables and all else. Up to 5,187 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | run from?
With its NA tag, The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 69.9.150.161:28015 is its address.
What version of Rust has been recorded on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
Rust network protocol 2635 and build 168909 on Windows is the version The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
The present count is 0 players on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |, out of 110 slots. This release gives a seven-day average of 0 players.
What position does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | hold in the server rankings?
This release ranks The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | at #15,270 for seven-day player hours, #1,491 in North America, inside the top 69% of ranked servers.
Tags, lists
Where does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | appear among the Rust Census lists and filters?
Included in these Rust Census lists is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |: Rust 2x servers, counted, Modded Rust servers, counted, Rust PvE servers, listed, Rust servers with zombie in the name and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What is meant by each tag shown on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
gmvanilla (Game mode): This is vanilla survival; mp110 (Max players): Slots: 110; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world; ^q (Premium): This server admits only players with Rust premium status; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America are the tags The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
The procedural map on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | is generated by the game, measures 4,096 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
A gather rate of 2x is recorded for The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. This server admits only players with Rust premium status. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?
You can open the console in Rust with F1 and enter client.connect 69.9.150.161:28015; or press Launch Rust and join on this page, and you are connected through Steam. This server admits only players with Rust premium status. The website recorded for it is https://discord.com/invite/uNHPRCK8cJ.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp110,ptrak,$r?,v2635,NA,^p,gmvanilla,cs168909,^q,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp110 | Max players Slots: 110. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^q | Premium This server admits only players with Rust premium status. |
|---|---|
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.