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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,744 players on 11,644 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Staging

69.9.131.72:28015 checked 4d ago

Release date
Next release
In five minutes (00:21 UTC)
Source
Live server queries
Server address
69.9.131.72:28015
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak 1

Rank

#8,200

top 37%

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,200 of all ranked servers, the top 37%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on Staging

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 05:06 UTC6d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Staging

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Staging

What the server publishes and what was recorded

Address69.9.131.72:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 05:06 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average257 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average30 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average121 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average48 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does Staging wipe, and how often?

Too few wipes of Staging are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 21 hours have passed since this world was made.

On Staging, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of Staging?

Staging is offline at the time of this release; it was last seen 4 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up 24 of them, or 14%. It was first seen by Rust Census on 20 October 2026.

What location has been recorded for Staging?

No region is given by Staging. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 69.9.131.72:28015 it is addressed.

On which Rust version does Staging operate?

This release lists Staging on Rust network protocol 2635 and build 169057, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Staging?

At this release Staging is offline, having last been seen 4 days 2 hours ago. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is Staging placed?

For seven-day player hours, Staging is ranked #8,200, placing it in the top 37% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Staging?

The Rust Census lists that Staging fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Staging?

Read by the game's server browser, Staging publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs169057 (Build): Build 169057 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Staging?

A procedural map runs on Staging, generated by the game.

What settings and rules have been listed for Staging?

No gather rate is recorded for Staging in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Staging?

You can open the console in Rust with F1 and enter client.connect 69.9.131.72:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs169057,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players 500 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs169057Build Build 169057 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.