Statistical profileOnline
US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2
69.41.184.19:25606 checked 12m ago
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1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 200 slots.
- It ranks #15,327 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2
What the server publishes and what was recorded
| Address | 69.41.184.19:25606 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 16:05 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to Eternal Rust 2x Quad! We use multiple balanced plugins to enhance your rust experience, this server is noob friendly! - 2x Gather Rates - 2x Harvesting Rates - 2x Smelting - Recycles Stacks - 2x Components and Scrap - 2x Crafting Speed
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 378 on average | 159 / 200 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 157 on average | 78 / 200 |
| [US] Stevious 2x Mondays | Vanilla | 10/26 | NA · groups of 12+ · 2x · weekly · 98 on average | 29 / 200 |
| [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 | NA · groups of 8+ · 2x · weekly · 85 on average | 2 / 150 |
| [US] Stevious 2x Main | Vanilla | 10/22 | NA · groups of 12+ · 2x · weekly · 77 on average | 9 / 200 |
| [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | | NA · groups of 8+ · 2x · weekly · 44 on average | 52 / 150 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2: what is it?
Too few wipes of US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 1 hours have passed since this world was made.
Server record
How reliable is US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2, and is it online now?
US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 is online at the time of this release. By its own reported uptime, it restarted about 35 hours ago. Of the 168 hours in the last 7 full days, it was up 113 of them, or 67%. First recorded by Rust Census on 14 October 2026.
Does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 hold a steady frame rate and connection?
Average server fps over the last 48 hours was 225, with a low of 183. The world carried up to 47,705 entities, including buildings, deployables and all else. Up to 1,708 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 based?
Its name points to North America, though US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 69.41.184.19:25606 it is addressed.
Which Rust version is US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 running?
This release lists US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 on Rust network protocol 2635 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?
At counting time US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 recorded 0 players across 200 slots. Averaged across seven days, the count is 0 players.
What position does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 hold in the server rankings?
The rank for US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 is #15,327 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?
Included in these Rust Census lists is US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
The tags on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2: what do they indicate?
These are the tags US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?
Size 3,000 and seed 1: that is the procedural map on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2, what rules and settings are in force?
US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 carries a 2x gather rate, as stated in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?
Enter client.connect 69.41.184.19:25606 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players The server holds 200 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.