Statistical profileOffline
desolate light
69.164.253.186:25863 checked 21d ago
Connect to this server
1. Main points
Players now
0/ 42
0% full
7-day average
0
peak –
Rank
#15,922
top 72%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 42 slots.
- It ranks #15,922 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on desolate light
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:06 UTC26d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of desolate light
4500 · seed 1956985678
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1956985678 |
8. Server characteristics
Table 3: Characteristics of desolate light
What the server publishes and what was recorded
| Address | 69.164.253.186:25863 |
|---|---|
| Region | – |
| Max players | 42 |
| Group limit | 6 max |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 10:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
you found my (subtlety modded) personal rust server. low decay and its always halloween >:) ! PVE IS EXPECTED !
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 75 on average | 193 / 280 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 60 on average | 48 / 160 |
| Rustico 3 | groups of 5 · 9 on average | 7 / 100 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 3 / 200 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
| Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 1 / 50 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for desolate light: what is it?
Too few wipes of desolate light are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 26 days 9 hours ago.
On desolate light, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of desolate light?
desolate light is offline at the time of this release; it was last seen 21 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
In which location is desolate light based?
No region is given by desolate light. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 69.164.253.186:25863 is its address.
What version of Rust has been recorded on desolate light?
This release lists desolate light on Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on desolate light?
The last count for desolate light was 21 days 19 hours ago; it is offline at present.
How does desolate light compare with other servers in the rankings?
For seven-day player hours, desolate light is ranked #15,922, placing it in the top 72% of all ranked servers.
Tag details
Which Rust Census filters and lists cover desolate light?
These Rust Census lists include desolate light: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on desolate light carry?
These are the tags desolate light publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp42 (Max players): Slots: 42; ts6 (Group limit): The limit is 6 players per team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for desolate light?
Size 4,500 and seed 1956985678: that is the procedural map on desolate light, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On desolate light, what rules and settings are in force?
The name of desolate light carries no gather rate. 6 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join desolate light?
You can open the console in Rust with F1 and enter client.connect 69.164.253.186:25863; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp42,ptrak,$r?,v2634,gmrust,cs166652,ts6,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp42 | Max players Slots: 42. |
ts6 | Group limit The limit is 6 players per team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.