Statistical profileOffline
Name of Server
69.143.237.230:28015 checked 12h ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#12,816
top 58%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,816 of all ranked servers, the top 58%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Name of Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
13.1 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 06:10 UTC4d ago | – | – | running | 0 |
| Mon 12 Oct, 04:51 UTC17d ago | 1 | held half | 13.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Name of Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server
What the server publishes and what was recorded
| Address | 69.143.237.230:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 06:10 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 377 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 329 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 35 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 164 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Name of Server: what is it?
With too few wipes of Name of Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 4 days 4 hours have passed since this world was made.
What should you expect on wipe day at Name of Server?
Recent wipes drew an average peak of 1 players. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
Server details
Is Name of Server up, and how well has it held up?
The latest count records Name of Server as offline, last seen 12 hours ago. 3 of 168 hours on across the last 7 full days gives an uptime of 2%. It was first seen by Rust Census on 9 October 2026.
What location has been recorded for Name of Server?
No region is given by Name of Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 69.143.237.230:28015 is its address.
What version of Rust has been recorded on Name of Server?
Rust network protocol 2635 and build 168909 on Windows is the version Name of Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Name of Server?
The last count for Name of Server was 12 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 22:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Name of Server placed?
For seven-day player hours, Name of Server is ranked #12,816, placing it in the top 58% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Name of Server?
Included in these Rust Census lists is Name of Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on Name of Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Name of Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Name of Server?
A procedural map runs on Name of Server, generated by the game.
How is Name of Server configured, and what rules does it keep?
No gather rate is recorded for Name of Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Name of Server?
Enter client.connect 69.143.237.230:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.