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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,469 players on 11,646 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

We Be Jammin

68.93.5.80:28015 checked 18d ago

Release date
Next release
In five minutes (03:20 UTC)
Source
Live server queries
Server address
68.93.5.80:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,836

top 72%

Last wipe

48d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,836 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 48d ago.

2. Players

Figure 1: Players on We Be Jammin

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of We Be Jammin

4500 · seed 1604877532

Map of We Be Jammin

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1604877532
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of We Be Jammin

What the server publishes and what was recorded

Address68.93.5.80:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 07:24 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average260 / 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average15 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average32 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average116 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average49 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for We Be Jammin: what is it?

The rhythm of We Be Jammin's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 48 days 19 hours ago.

Server record

What does the record show for the uptime and current status of We Be Jammin?

The latest count records We Be Jammin as offline, last seen 18 days 23 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

In which location is We Be Jammin based?

A region is not published by We Be Jammin. Rust Census does not look up where the machine stands; it shows where a server says it is. At 68.93.5.80:28015 it is addressed.

On which Rust version does We Be Jammin operate?

The version in use on We Be Jammin is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on We Be Jammin?

At this release We Be Jammin is offline, having last been seen 18 days 23 hours ago.

In the rankings of Rust servers, where is We Be Jammin placed?

For seven-day player hours, We Be Jammin is ranked #15,836, placing it in the top 72% of all ranked servers.

Tags, lists

Where does We Be Jammin appear among the Rust Census lists and filters?

These Rust Census lists include We Be Jammin: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on We Be Jammin carry?

These are the tags We Be Jammin publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on We Be Jammin?

The procedural map on We Be Jammin is generated by the game, measures 4,500 and carries seed 1604877532. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is We Be Jammin configured, and what rules does it keep?

The name of We Be Jammin carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to We Be Jammin?

Enter client.connect 68.93.5.80:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.