Statistical profileOffline
RustEZ Scourge Map Preview
68.88.103.146:28015 checked 16d ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,483
top 71%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,483 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on RustEZ Scourge Map Preview
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
14.1 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:19 UTC27d ago | 2 | – | running | 0 |
| Thu 17 Sep, 11:57 UTC41d ago | 1 | halved by day 1 | 14.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustEZ Scourge Map Preview
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustEZ Scourge Map Preview
What the server publishes and what was recorded
| Address | 68.88.103.146:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 15:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 130 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 201 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 56 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 22 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 3 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 14 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RustEZ Scourge Map Preview: what is it?
Too few wipes of RustEZ Scourge Map Preview are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 9 hours ago.
How is wipe day run on RustEZ Scourge Map Preview?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 4 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
Server details
What does the record show for the uptime and current status of RustEZ Scourge Map Preview?
RustEZ Scourge Map Preview is offline at the time of this release; it was last seen 16 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.
Which location does RustEZ Scourge Map Preview run from?
A region is not published by RustEZ Scourge Map Preview. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 68.88.103.146:28015 is its address.
What version of Rust has been recorded on RustEZ Scourge Map Preview?
Rust network protocol 2633 and build 164530 on Linux is the version RustEZ Scourge Map Preview runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does RustEZ Scourge Map Preview carry?
At this release RustEZ Scourge Map Preview is offline, having last been seen 16 days 6 hours ago.
In the rankings of Rust servers, where is RustEZ Scourge Map Preview placed?
The rank for RustEZ Scourge Map Preview is #15,483 on seven-day player hours, in the top 71% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry RustEZ Scourge Map Preview?
The Rust Census lists that RustEZ Scourge Map Preview fits are: Modded Rust servers, counted, Aim training servers, counted, Rust build servers: listed and Rust creative servers: live figures. Under these filters it comes up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on RustEZ Scourge Map Preview?
These are the tags RustEZ Scourge Map Preview publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^d (Combat training): This is a training server: practise aim and PvP with loot handed to you; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for RustEZ Scourge Map Preview?
RustEZ Scourge Map Preview runs a procedural map, which the game generates.
On RustEZ Scourge Map Preview, what rules and settings are in force?
No gather rate is recorded for RustEZ Scourge Map Preview in its name. The group cap stands at 8 players, the default for the game. combat training is the game mode recorded, aim and PvP practice, loot handed out. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join RustEZ Scourge Map Preview?
You can open the console in Rust with F1 and enter client.connect 68.88.103.146:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2633,^z,^y,^c,^d,gmrust,cs164530,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players Slots: 4. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Gameplay
^c | Creative Creative building: nothing is gathered and you build what you like. |
|---|---|
^d | Combat training This is a training server: practise aim and PvP with loot handed to you. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.