Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,690 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

GameServers.com

68.232.160.63:28016 checked 10m ago

Release date
Next release
In five minutes (22:55 UTC)
Source
Live server queries
Server address
68.232.160.63:28016
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,405

top 69%

Last wipe

226d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,405 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 226d ago.

2. Players

Figure 1: Players on GameServers.com

Players now and over time, UTC

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510000:0009:0018:0003:0012:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of GameServers.com

3000 · seed 2478854

Map of GameServers.com

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed2478854
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of GameServers.com

What the server publishes and what was recorded

Address68.232.160.63:28016
Region– · us1
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Mar 2026, 22:47 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average535 / 625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average32 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average56 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average281 / 325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average110 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average125 / 150

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for GameServers.com: what is it?

Too few wipes of GameServers.com are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 226 days.

Server details

Is GameServers.com up, and how well has it held up?

GameServers.com is online at the time of this release. About 39 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 132 of them, or 79%. First recorded by Rust Census on 16 September 2026.

How well does GameServers.com perform?

Over the last 48 hours, server fps averaged 96; the lowest reading was 82. Buildings, deployables and everything else in the world took the entity count to 49,872. Up to 1,659 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for GameServers.com?

A region is not published by GameServers.com, and its region code is us1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 68.232.160.63:28016 it is addressed.

On which Rust version does GameServers.com operate?

This release lists GameServers.com on Rust network protocol 2622 and build 145743, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for GameServers.com?

The present count is 0 players on GameServers.com, out of 50 slots. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is GameServers.com placed?

For seven-day player hours, GameServers.com is ranked #15,405, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover GameServers.com?

The Rust Census lists that GameServers.com fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on GameServers.com?

Read by the game's server browser, GameServers.com publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2622 (Protocol): Your game must run protocol 2622 to join; cs145743 (Build): Build 145743 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus1 (Region code): Recorded region code: us1. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for GameServers.com?

GameServers.com runs a procedural map of size 3,000 with seed 2478854, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is GameServers.com configured, and what rules does it keep?

The name of GameServers.com carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join GameServers.com?

Enter client.connect 68.232.160.63:28016 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$rus1,v2622,gmrust,cs145743,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2622Protocol Your game must run protocol 2622 to join.
cs145743Build Build 145743 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$rus1Region code Recorded region code: us1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.