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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,884 players on 11,696 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Server do not look

68.134.118.9:28015 checked 45d ago

Release date
Next release
In five minutes (21:04 UTC)
Source
Live server queries
Server address
68.134.118.9:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,021

no region published

Last wipe

45d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,021 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 45d ago.

2. Players

Figure 1: Players on Test Server do not look

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Test Server do not look

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test Server do not look

What the server publishes and what was recorded

Address68.134.118.9:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 19:23 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average157 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average14 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average31 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average43 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Test Server do not look: what is it?

The rhythm of Test Server do not look's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 45 days 5 hours ago.

Server record

What does the record show for the uptime and current status of Test Server do not look?

Last seen 45 days 3 hours ago, Test Server do not look is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

In which location is Test Server do not look based?

No region is published by Test Server do not look. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 68.134.118.9:28015 is its address.

Which Rust version is Test Server do not look running?

The version in use on Test Server do not look is Rust network protocol 2633 and build 163794 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Test Server do not look?

Test Server do not look is offline at present; its last recording was 45 days 3 hours ago.

How does Test Server do not look compare with other servers in the rankings?

For seven-day player hours, Test Server do not look is ranked #13,021, placing it in the top – of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Test Server do not look?

These Rust Census lists include Test Server do not look: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Server do not look carry?

Read by the game's server browser, Test Server do not look publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Test Server do not look?

The game generates the procedural map on Test Server do not look.

How is Test Server do not look configured, and what rules does it keep?

No gather rate is given in the name of Test Server do not look. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Test Server do not look?

You can open the console in Rust with F1 and enter client.connect 68.134.118.9:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build The server runs game build 163794.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.