Statistical profileOnline
US | Rusty-Nuts | 5X |
67.40.36.102:28015 checked 6m ago
Connect to this server
1. Main points
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,396
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 200 slots.
- It ranks #15,396 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on US | Rusty-Nuts | 5X |
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:22 UTC23d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of US | Rusty-Nuts | 5X |
6000 · seed 971938822
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 6000 |
| Seed | 971938822 |
8. Server characteristics
Table 3: Characteristics of US | Rusty-Nuts | 5X |
What the server publishes and what was recorded
| Address | 67.40.36.102:28015 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 19:22 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x | NA · groups of 8+ · 5x · monthly · 119 on average | 42 / 150 |
| AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x | NA · groups of 8+ · 5x · monthly · 71 on average | 51 / 150 |
| JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| | NA · groups of 100+ · 5x · biweekly · 7 on average | 6 / 120 |
| JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| | NA · groups of 100+ · 5x · monthly · 6 on average | 4 / 120 |
| WARBANDITS.GG 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPED | NA · groups of 8+ · 5x · weekly · 5 on average | 2 / 100 |
| TemplarGaming 5x Swift Loot++|PvP|MyMini|SkinBox|x5 JUST WIPED | NA · groups of 100+ · 5x · weekly · 3 on average | 2 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on US | Rusty-Nuts | 5X |?
The rhythm of US | Rusty-Nuts | 5X |'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 23 days 14 hours have passed since this world was made.
On US | Rusty-Nuts | 5X |, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Server record
How reliable is US | Rusty-Nuts | 5X |, and is it online now?
At the latest check, US | Rusty-Nuts | 5X | was online. By its own reported uptime, it restarted about 5 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 24 September 2026.
Does US | Rusty-Nuts | 5X | hold a steady frame rate and connection?
Average server fps over the last 48 hours was 73, with a low of 61. The world carried up to 203,821 entities, including buildings, deployables and all else. Memory use reached 7,349 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
Which location does US | Rusty-Nuts | 5X | run from?
Its name points to North America, though US | Rusty-Nuts | 5X | publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 67.40.36.102:28015 is its address.
What version of Rust has been recorded on US | Rusty-Nuts | 5X |?
This release lists US | Rusty-Nuts | 5X | on Rust network protocol 2634 and build 167781, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does US | Rusty-Nuts | 5X | carry?
The present count is 0 players on US | Rusty-Nuts | 5X |, out of 200 slots. The seven-day average for this server is 0 players.
What position does US | Rusty-Nuts | 5X | hold in the server rankings?
For seven-day player hours, US | Rusty-Nuts | 5X | is ranked #15,396, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry US | Rusty-Nuts | 5X |?
Included in these Rust Census lists is US | Rusty-Nuts | 5X |: 5x Rust servers: the counted list, Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 5x.
What is meant by each tag shown on US | Rusty-Nuts | 5X |?
gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags US | Rusty-Nuts | 5X | publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for US | Rusty-Nuts | 5X |?
Size 6,000 and seed 971938822: that is the procedural map on US | Rusty-Nuts | 5X |, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On US | Rusty-Nuts | 5X |, what rules and settings are in force?
US | Rusty-Nuts | 5X | carries a 5x gather rate, as stated in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join US | Rusty-Nuts | 5X |?
Enter client.connect 67.40.36.102:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp200 | Max players Slots: 200. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.