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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,884 players on 11,696 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

12Gauge_Test

67.255.194.124:28015 checked 26d ago

Release date
Next release
In five minutes (23:46 UTC)
Source
Live server queries
Server address
67.255.194.124:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

0

peak –

Rank

#14,353

top 63%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • It ranks #14,353 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on 12Gauge_Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:45 UTC26d ago 2 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 12Gauge_Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of 12Gauge_Test

What the server publishes and what was recorded

Address67.255.194.124:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 20:45 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average157 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average14 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average31 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average43 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for 12Gauge_Test: what is it?

With too few wipes of 12Gauge_Test on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 26 days 4 hours ago.

On 12Gauge_Test, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.

Server record

How reliable is 12Gauge_Test, and is it online now?

The latest count records 12Gauge_Test as offline, last seen 26 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 2 October 2026.

What location has been recorded for 12Gauge_Test?

No region is given by 12Gauge_Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 67.255.194.124:28015 it is addressed.

On which Rust version does 12Gauge_Test operate?

This release lists 12Gauge_Test on Rust network protocol 2634 and build 166586, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for 12Gauge_Test?

At this release 12Gauge_Test is offline, having last been seen 26 days 1 hours ago.

In the rankings of Rust servers, where is 12Gauge_Test placed?

For seven-day player hours, 12Gauge_Test is ranked #14,353, placing it in the top 63% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry 12Gauge_Test?

These Rust Census lists include 12Gauge_Test: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on 12Gauge_Test?

These are the tags 12Gauge_Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): Game build: 166586; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for 12Gauge_Test?

The game generates the procedural map on 12Gauge_Test.

What settings and rules have been listed for 12Gauge_Test?

No gather rate is recorded for 12Gauge_Test in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join 12Gauge_Test?

Enter client.connect 67.255.194.124:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166586Build Game build: 166586.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.