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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,661 players on 11,593 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Lost And Found

67.247.88.247:28019 checked 4h ago

Release date
Next release
In five minutes (01:20 UTC)
Source
Live server queries
Server address
67.247.88.247:28019
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#6,244

top 28%

Last wipe

10d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #6,244 of all ranked servers, the top 28%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on Lost And Found

Players now and over time, UTC

AveragePeak
0123406:0014:0000:0008:0017:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep20 Oct23 Oct25 Oct28 Oct30 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 02:34 UTC10d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Lost And Found

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Lost And Found

What the server publishes and what was recorded

Address67.247.88.247:28019
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 02:34 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average72 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average93 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average201 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average8 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average249 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average414 / 375

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Lost And Found: what is it?

Too few wipes of Lost And Found are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 10 days 3 hours ago.

On Lost And Found, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 17 hours passed before the crowd peaked.

Server details

Is Lost And Found up, and how well has it held up?

Last seen 4 hours ago, Lost And Found is offline in this release. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

Which location does Lost And Found run from?

A region is not published by Lost And Found. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 67.247.88.247:28019 is its address.

Which Rust version is Lost And Found running?

The version in use on Lost And Found is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Lost And Found?

Lost And Found is offline at present; its last recording was 4 hours ago. Averaged over seven days: 0 players, with a peak of 1.

What position does Lost And Found hold in the server rankings?

For seven-day player hours, Lost And Found is ranked #6,244, placing it in the top 28% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Lost And Found?

These Rust Census lists include Lost And Found: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Lost And Found: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Lost And Found publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on Lost And Found?

Lost And Found runs a procedural map, which the game generates.

What settings and rules have been listed for Lost And Found?

No gather rate is given in the name of Lost And Found. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Lost And Found?

You can open the console in Rust with F1 and enter client.connect 67.247.88.247:28019; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.