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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,938 players on 11,790 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

AlphaDelta

67.222.135.80:7002 checked 20d ago

Release date
Next release
In five minutes (04:10 UTC)
Source
Live server queries
Server address
67.222.135.80:7002
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,912

top 72%

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,912 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on AlphaDelta

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 02:06 UTC20d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of AlphaDelta

3000 · seed 89134

Map of AlphaDelta

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed89134
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of AlphaDelta

What the server publishes and what was recorded

Address67.222.135.80:7002
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 02:06 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average468 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average84 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average104 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on AlphaDelta?

Too few wipes of AlphaDelta are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 20 days 20 hours.

How is wipe day run on AlphaDelta?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

Is AlphaDelta up, and how well has it held up?

AlphaDelta is offline at the time of this release; it was last seen 20 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

In which location is AlphaDelta based?

A region is not published by AlphaDelta. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 67.222.135.80:7002 it is addressed.

What version of Rust has been recorded on AlphaDelta?

This release lists AlphaDelta on Rust network protocol 2634 and build 167058, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does AlphaDelta carry?

AlphaDelta is offline at present; its last recording was 20 days 18 hours ago.

In the rankings of Rust servers, where is AlphaDelta placed?

The rank for AlphaDelta is #15,912 on seven-day player hours, in the top 72% of ranked servers.

Lists and tags

Where does AlphaDelta appear among the Rust Census lists and filters?

Included in these Rust Census lists is AlphaDelta: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on AlphaDelta?

gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags AlphaDelta publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for AlphaDelta?

Size 3,000 and seed 89134: that is the procedural map on AlphaDelta, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On AlphaDelta, what rules and settings are in force?

The name of AlphaDelta carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join AlphaDelta?

You can open the console in Rust with F1 and enter client.connect 67.222.135.80:7002; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167058Build Game build: 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.