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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,352 players on 11,696 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TheCoop-MapTesting

67.187.8.198:28025 checked 6d ago

Release date
Next release
In five minutes (03:10 UTC)
Source
Live server queries
Server address
67.187.8.198:28025
First recorded
21 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak 1

Rank

#14,328

top 64%

Last wipe

7d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,328 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on TheCoop-MapTesting

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 02:13 UTC7d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TheCoop-MapTesting

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TheCoop-MapTesting

What the server publishes and what was recorded

Address67.187.8.198:28025
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 02:46 UTC
Hostname–
First seen21 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average161 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average97 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average16 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average14 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for TheCoop-MapTesting: what is it?

With too few wipes of TheCoop-MapTesting on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 7 days.

What should you expect on wipe day at TheCoop-MapTesting?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of TheCoop-MapTesting?

Last seen 6 days 23 hours ago, TheCoop-MapTesting is offline in this release. Of the 168 hours in the last 7 full days, it was up 3 of them, or 2%. It was first seen by Rust Census on 21 October 2026.

What location has been recorded for TheCoop-MapTesting?

No region is given by TheCoop-MapTesting. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 67.187.8.198:28025 it is addressed.

Which Rust version is TheCoop-MapTesting running?

This release lists TheCoop-MapTesting on Rust network protocol 2634 and build 167781, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does TheCoop-MapTesting carry?

The last count for TheCoop-MapTesting was 6 days 23 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.

In the rankings of Rust servers, where is TheCoop-MapTesting placed?

For seven-day player hours, TheCoop-MapTesting is ranked #14,328, placing it in the top 64% of all ranked servers.

Tags, lists

Where does TheCoop-MapTesting appear among the Rust Census lists and filters?

The Rust Census lists that TheCoop-MapTesting fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on TheCoop-MapTesting: what do they indicate?

These are the tags TheCoop-MapTesting publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for TheCoop-MapTesting?

The game generates the procedural map on TheCoop-MapTesting.

On TheCoop-MapTesting, what rules and settings are in force?

No gather rate is given in the name of TheCoop-MapTesting. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to TheCoop-MapTesting?

You can open the console in Rust with F1 and enter client.connect 67.187.8.198:28025; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.