Statistical profileOffline
Adam's Test Server
67.183.238.33:28015 checked 28d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,897
top 60%
Last wipe
28d ago
no schedule published
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,897 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Adam's Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 23h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:24 UTC FW28d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Adam's Test Server
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Adam's Test Server
What the server publishes and what was recorded
| Address | 67.183.238.33:28015 |
|---|---|
| Region | – · us2 |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 17:41 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 307 / 325 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 391 / 425 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 955 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 46 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 983 / 1000 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 783 / 800 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Adam's Test Server?
Once a month, and only with the force wipe, does Adam's Test Server wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 28 days 2 hours ago.
How is wipe day run on Adam's Test Server?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Server details
Is Adam's Test Server up, and how well has it held up?
The latest count records Adam's Test Server as offline, last seen 28 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 1 October 2026.
Which location does Adam's Test Server run from?
No region is given by Adam's Test Server, and its region code is us2. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 67.183.238.33:28015 is its address.
On which Rust version does Adam's Test Server operate?
The version in use on Adam's Test Server is Rust network protocol 2634 and build 166493 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Adam's Test Server carry?
At this release Adam's Test Server is offline, having last been seen 28 days 1 hours ago.
How does Adam's Test Server compare with other servers in the rankings?
The rank for Adam's Test Server is #13,897 on seven-day player hours, in the top 60% of ranked servers.
Tags, lists
Where does Adam's Test Server appear among the Rust Census lists and filters?
The Rust Census lists that Adam's Test Server fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Adam's Test Server carry?
These are the tags Adam's Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166493 (Build): The server runs game build 166493; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus2 (Region code): us2 is the region code this server carries. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Adam's Test Server?
A procedural map runs on Adam's Test Server, generated by the game.
How is Adam's Test Server configured, and what rules does it keep?
No gather rate is recorded for Adam's Test Server in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Adam's Test Server?
Enter client.connect 67.183.238.33:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$rus2,v2634,gmrust,cs166493,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166493 | Build The server runs game build 166493. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rus2 | Region code us2 is the region code this server carries. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.