Statistical profileOffline
nameserver
67.159.11.226:28015 checked 1d ago
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1. Main points
Players now
0/ 15
0% full
7-day average
0
peak 1
Rank
#13,894
top 62%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,894 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on nameserver
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
12.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:00 UTC11d ago | 1 | – | running | 0 |
| Wed 14 Oct, 12:32 UTC14d ago | 0 | – | 3.3 days | 1 |
| Tue 22 Sep, 18:35 UTC36d ago | 1 | – | 21.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of nameserver
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of nameserver
What the server publishes and what was recorded
| Address | 67.159.11.226:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 06:45 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 236 / 275 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 153 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 27 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 32 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 42 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on nameserver?
Wipes on nameserver fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 11 days 18 hours.
How is wipe day run on nameserver?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
How reliable is nameserver, and is it online now?
Last seen 42 hours ago, nameserver is offline in this release. Of the 168 hours in the last 7 full days, it was up 2 of them, or 1%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for nameserver?
No region is given by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 67.159.11.226:28015 is its address.
Which Rust version is nameserver running?
This release lists nameserver on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does nameserver carry?
At this release nameserver is offline, having last been seen 42 hours ago. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 05:00 UTC: 0 players.
What position does nameserver hold in the server rankings?
The rank for nameserver is #13,894 on seven-day player hours, in the top 62% of ranked servers.
Tag details
Where does nameserver appear among the Rust Census lists and filters?
Included in these Rust Census lists is nameserver: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on nameserver?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags nameserver publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on nameserver?
The game generates the procedural map on nameserver.
On nameserver, what rules and settings are in force?
No gather rate is given in the name of nameserver. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join nameserver?
You can open the console in Rust with F1 and enter client.connect 67.159.11.226:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.