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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,155 players on 11,637 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Marratts Rust PVE

NA 66.70.179.185:28015 checked 9m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (04:45 UTC)
Source
Live server queries
Server address
66.70.179.185:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,349

top 69% · #1513 in NA

Last wipe

26d ago

monthly schedule

Next wipe

7d 14h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,349 of all ranked servers, the top 69%, and #1513 in NA, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Marratts Rust PVE

Players now and over time, UTC

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304005:0014:0023:0008:0017:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 14hThu 5 Nov, 19:00 UTCForce wipe FW
35d 14hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:26 UTC26d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Marratts Rust PVE

6000 · seed 24680

Map of Marratts Rust PVE

Table 3: The world

As the server publishes it

MapProcedural Map
Size6000
Seed24680
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Marratts Rust PVE

What the server publishes and what was recorded

Address66.70.179.185:28015
RegionNA
Max players10
Group limit8, the default
Wipe schedulemonthly
Last wipe2 Oct 2026, 15:26 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Gather Rate 10x, Backpack Slots 384x, 1 Hit Gather, No Decay, No Stability, Blueprints, No Wear Weapons/Tools, Raidable Bases, Zombie Hordes, Dangerous Treasures & Forced Wipe Only Email: EHCanadian83@Gmail.com for edits or recommendations Plugin List: AnimalFarm, AutoPickup, AutoPlant, Backpack, BackpackButton, BaseRepair, BetterHammer, BetterNoStability, CorpseLocation, DangerousTreasures, DeathMarker, ExtendedIndustrial, ForeverRipe, FullRepair, GatherLootMultiplier, GeeSpot, HarvestableVehicles, ImprovedDoorClosers, IndoorFurnace, InstantCrops, InstantH2O, Kits, MonumentFinder, NeverWear, NoCompound, NoDecay, OneHit, RaidableBases, RecyclerBox, ScheduledMessages, SimpleKillFeed, SkinBox, SkipNight, StackSizeController, TeleportGUI, VehicleStorage, WaterEvent, ZBoxesUI, ZombieHorde BattleMetrics: rs000000000b3jl+u000/r

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[TW][PVE]Strawberry Turkey PastaEA · groups of 8+ · monthly · 2 on average0 / 100
#1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]groups of 8+ · biweekly · 4 on average1 / 100
Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecaygroups of 8+ · 10x · monthly · 2 on average0 / 69
RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]EU · quad · monthly · 1 on average0 / 100

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Marratts Rust PVE?

Once a month, and only with the force wipe, does Marratts Rust PVE wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 26 days 13 hours. A monthly wipe schedule is published in its tags.

On Marratts Rust PVE, what happens on wipe day?

Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Server record

How reliable is Marratts Rust PVE, and is it online now?

This release records Marratts Rust PVE as online. About 10 days 22 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Marratts Rust PVE show?

Average server fps over the last 48 hours was 35, with a low of 35. Buildings, deployables and everything else in the world took the entity count to 77,492. Memory use reached 8,939 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Marratts Rust PVE run from?

With its NA tag, Marratts Rust PVE lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 66.70.179.185:28015 is its address.

Which Rust version is Marratts Rust PVE running?

The version in use on Marratts Rust PVE is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Marratts Rust PVE?

At counting time Marratts Rust PVE recorded 0 players across 10 slots. The seven-day average for this server is 0 players.

What position does Marratts Rust PVE hold in the server rankings?

On player hours over the last seven days Marratts Rust PVE stands at #15,349, #1,513 in North America, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Marratts Rust PVE?

Included in these Rust Census lists is Marratts Rust PVE: Modded Rust servers, counted, Aim training servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Marratts Rust PVE?

These are the tags Marratts Rust PVE publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^d (Combat training): For aim and PvP practice, with loot provided; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): The server browser files this server under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Marratts Rust PVE?

The procedural map on Marratts Rust PVE is generated by the game, measures 6,000 and carries seed 24680. The same size and seed produce the same map; RustMaps shows it from this page.

On Marratts Rust PVE, what rules and settings are in force?

The name of Marratts Rust PVE carries no gather rate. The group cap stands at 8 players, the default for the game. It runs combat training, aim and PvP practice, loot handed out. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to Marratts Rust PVE?

You can open the console in Rust with F1 and enter client.connect 66.70.179.185:28015; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,^m,^d,NA,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^dCombat training For aim and PvP practice, with loot provided.
^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.