Statistical profileOnline
Rust Private LAN
66.60.102.202:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#11,786
top 53%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #11,786 of all ranked servers, the top 53%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on Rust Private LAN
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust Private LAN
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust Private LAN
What the server publishes and what was recorded
| Address | 66.60.102.202:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 20:26 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 145 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 122 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 12 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 23 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Rust Private LAN: what is it?
With too few wipes of Rust Private LAN on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 15 days 7 hours ago.
About the server
How reliable is Rust Private LAN, and is it online now?
This release records Rust Private LAN as online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 October 2026.
What location has been recorded for Rust Private LAN?
A region is not published by Rust Private LAN. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 66.60.102.202:28015 is its address.
What version of Rust has been recorded on Rust Private LAN?
This release lists Rust Private LAN on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Rust Private LAN?
At counting time Rust Private LAN recorded 0 players across 20 slots. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 04:00 UTC, the busiest hour of the last 48.
What position does Rust Private LAN hold in the server rankings?
For seven-day player hours, Rust Private LAN is ranked #11,786, placing it in the top 53% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rust Private LAN?
Included in these Rust Census lists is Rust Private LAN: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Rust Private LAN: what do they indicate?
These are the tags Rust Private LAN publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Rust Private LAN?
A procedural map runs on Rust Private LAN, generated by the game.
How is Rust Private LAN configured, and what rules does it keep?
No gather rate is recorded for Rust Private LAN in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Rust Private LAN?
You can open the console in Rust with F1 and enter client.connect 66.60.102.202:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.