Statistical profileOffline
Smp war
66.58.175.128:28015 checked 8d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,400 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on Smp war
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:06 UTC17d ago | 2 | – | running | 0 |
| Thu 8 Oct, 04:43 UTC21d ago | 1 | – | 3.8 days | 1 |
| Wed 7 Oct, 19:26 UTC21d ago | 1 | – | 0.4 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Smp war
What the server publishes and what was recorded
| Address | 66.58.175.128:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 00:06 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 366 / 425 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 459 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 981 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 59 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 989 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 27 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Smp war?
Wipes on Smp war fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 17 days 17 hours ago.
How is wipe day run on Smp war?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 2 hours after it began.
About the server
What does the record show for the uptime and current status of Smp war?
Last seen 8 days 8 hours ago, Smp war is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 7 October 2026.
Which location does Smp war run from?
No region is published by Smp war. Rust Census does not look up where the machine stands; it shows where a server says it is. At 66.58.175.128:28015 it is addressed.
On which Rust version does Smp war operate?
Rust network protocol 2634 and build 166652 on Windows is the version Smp war runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Smp war?
Smp war is offline at present; its last recording was 8 days 8 hours ago.
What position does Smp war hold in the server rankings?
The rank for Smp war is #15,400 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does Smp war appear among the Rust Census lists and filters?
The Rust Census lists that Smp war fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Smp war: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags Smp war publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Smp war?
Size 2,000 and seed 166494: that is the procedural map on Smp war, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Smp war?
No gather rate is given in the name of Smp war. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join Smp war?
Enter client.connect 66.58.175.128:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.