Statistical profileOffline
Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA
NA 66.51.99.87:28030 checked 21d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,960
top 71% · #1543 in NA
Last wipe
25d ago
weekly schedule
Next wipe
2d 21h
Sun 1 Nov, 03:34 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,960 of all ranked servers, the top 71%, and #1543 in NA, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Sunday 1 November, 03:34 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 83% in NA, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Sunday 1 November, 03:34 UTC, in 2d 21h. Its weekly schedule tag · low confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 2d 21h | Sun 1 Nov, 03:34 UTC | Own schedule |
| 7d 12h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 9d 21h | Sun 8 Nov, 03:34 UTC | Own schedule |
| 16d 21h | Sun 15 Nov, 03:34 UTC | Own schedule |
| 23d 21h | Sun 22 Nov, 03:34 UTC | Own schedule |
| 30d 21h | Sun 29 Nov, 03:34 UTC | Own schedule |
| 35d 12h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 37d 21h | Sun 6 Dec, 03:34 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:34 UTC25d ago | 2 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA
What the server publishes and what was recorded
| Address | 66.51.99.87:28030 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | quad |
| Wipe schedule | weekly |
| Last wipe | 4 Oct 2026, 03:34 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 유자차 서버 | 30x | EA · groups of 8+ · 30x · monthly · 1 on average | 3 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: what is it?
Too few wipes of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA are recorded to confirm its schedule, so its tag is followed by the prediction. On Sunday 1 November at 03:34 UTC the next wipe is expected. 25 days 2 hours have passed since this world was made. The tags list a wipe schedule of one week.
How is wipe day run on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 22 hours after it began.
Server details
What does the record show for the uptime and current status of Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
The latest count records Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA as offline, last seen 21 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 4 October 2026.
What location has been recorded for Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
With its NA tag, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. 66.51.99.87:28030 is its address.
On which Rust version does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA operate?
Rust network protocol 2634 and build 166652 on Linux is the version Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA carry?
Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is offline at present; its last recording was 21 days 20 hours ago.
What position does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA hold in the server rankings?
On player hours over the last seven days Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA stands at #15,960, #1,543 in North America, in the top 71% of ranked servers. This release places it #634 among quad servers.
Lists and tags
On Rust Census, which lists and filters carry Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Included in these Rust Census lists is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: Rust 2x servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Battle royale ^j and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
The tags on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: what do they indicate?
These are the tags Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): Wipes are run every week; ^j (Battle royale): The zone closes in while you loot and fight; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Size 3,000 and seed 1879: that is the procedural map on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA configured, and what rules does it keep?
Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA carries a 2x gather rate, as stated in its name. A limit of 4 players applies to groups (quad). It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. The server browser lists it under Community. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Enter client.connect 66.51.99.87:28030 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^w,^j,NA,gmrust,cs166652,ts4,^o
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts4 | Group limit Team size is capped at 4. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Gameplay
^j | Battle royale The zone closes in while you loot and fight. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.