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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 42,725 players on 11,646 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

FFA

66.51.99.79:28025 checked 10m ago

monthly wipes moddedoxide
Release date
Next release
In five minutes (08:05 UTC)
Source
Live server queries
Server address
66.51.99.79:28025
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

11d ago

monthly schedule

Next wipe

7d 10h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 11d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on FFA

Players now and over time, UTC

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246809:0018:0003:0011:0021:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

Wipe-day peak

3

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 10hThu 5 Nov, 19:00 UTCForce wipe FW
35d 10hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 02:16 UTC11d ago 3 – running 3

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of FFA

4000 · seed 1337

Map of FFA

Table 3: The world

As the server publishes it

MapCustom Map
Size4000
Seed1337

8. Server characteristics

Table 4: Characteristics of FFA

What the server publishes and what was recorded

Address66.51.99.79:28025
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe18 Oct 2026, 03:07 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average163 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average73 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average145 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does FFA wipe, and how often?

The force wipe is the only wipe FFA takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 11 days 5 hours. Its tags carry a monthly wipe schedule.

How is wipe day run on FFA?

The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is FFA, and is it online now?

FFA is online at the time of this release. About 6 days 17 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 9 October 2026.

Does FFA hold a steady frame rate and connection?

Average server fps over the last 48 hours was 5, with a low of 5. The world carried up to 27,655 entities, including buildings, deployables and all else. Up to 1,778 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for FFA?

A region is not published by FFA. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 66.51.99.79:28025 it is addressed.

What version of Rust has been recorded on FFA?

The version in use on FFA is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does FFA carry?

The present count is 0 players on FFA, out of 50 slots. The seven-day average for this server is 0 players.

How does FFA compare with other servers in the rankings?

For seven-day player hours, FFA is ranked #15,338, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover FFA?

These Rust Census lists include FFA: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

The tags on FFA: what do they indicate?

Read by the game's server browser, FFA publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for FFA?

FFA runs a procedural map of size 4,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is FFA configured, and what rules does it keep?

The name of FFA carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join FFA?

You can open the console in Rust with F1 and enter client.connect 66.51.99.79:28025; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.